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Message #03476
[Bug 1192646] Re: shouldn't list inactive items
Digging around the code a bit, it seems the problem is that we aren't
reading the enabled status from the gmenumodel in menumodel-collector.c.
I have no idea if this is possible (should be easy, right? but can't
find a simple "enabled" attribute or anything obvious like that).
The rest of the codebase understands the idea of enabled and disabled
HUD items, so if we read and track the enabled status of the gmenumodel
item, that should be it.
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https://bugs.launchpad.net/bugs/1192646
Title:
shouldn't list inactive items
Status in Unity HUD:
Confirmed
Status in Unity HUD 13.10 series:
Confirmed
Status in “hud” package in Ubuntu:
Confirmed
Bug description:
That's happening with the current hud in saucy:
- start gedit
- open the hud
- look for "undo"
It lists the "undo" item from the edit menu, it shouldn't since there
is nothing to undo and the menu item is greyed out
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