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[Bug 1281610] Re: Unity crashes in unity::decoration::Window::Impl::UpdateDecorationTextures

 

This bug was fixed in the package unity - 7.1.2+14.04.20140220-0ubuntu1

---------------
unity (7.1.2+14.04.20140220-0ubuntu1) trusty; urgency=low

  [ CI bot ]
  * Add dynamic HiDPI support to the launcher. (LP: #1075417)
  * Add dynamic HiDPI support to the tooltips.
  * Add dynamic HiDPI support to the quicklist.
  * The decor now scales with the DPI value.

  [ Brandon Schaefer ]
  * Remove the nux::Property panel_height; Replace it with a function.
    Now PanelStyle holds up to monitors::MAX panel_height. Now to get
    the panel height for the monitor you just use PanelHeight(int
    monitor). Added a signal panel_height_changed() that will emit the
    new panel height, and the monitor that was changed. Its not
    currently used. (LP: #1075417)
  * UnitySettings: use proper gnome scaling-factor

  [ Marco Trevisan (Treviño) ]
  * UnitySettings: use proper gnome scaling-factor
  * DecoratedWindow: add menu
  * DecoratedWindow: make sure that the top_layout exist when setting up
    the decorations If there's no layout, then we don't need any
    texture. Also this might cause a crash if a window is about to be
    mapped but not yet fully framed. (LP: #1281610)

  [ Sebastien Bacher ]
  * Drop g-s-d override, unity-settings-daemon landed
 -- Ubuntu daily release <ps-jenkins@xxxxxxxxxxxxxxxxxxx>   Thu, 20 Feb 2014 16:25:16 +0000

** Changed in: unity (Ubuntu)
       Status: In Progress => Fix Released

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https://bugs.launchpad.net/bugs/1281610

Title:
  Unity crashes in
  unity::decoration::Window::Impl::UpdateDecorationTextures

Status in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  Stacktrace http://paste.ubuntu.com/6954760/

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