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Message #10239
[Bug 1285366] Re: OverlayWinodwButton offset incorrect HiDPI
This bug was fixed in the package unity - 7.1.2+14.04.20140305-0ubuntu1
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unity (7.1.2+14.04.20140305-0ubuntu1) trusty; urgency=low
[ Chris Townsend ]
* Fix more Panel Autopilot test failures. (LP: #1287745)
[ William Hua ]
* Improve debug logging for gnome key grabber.
[ Brandon Schaefer ]
* Allow the launcher_width to be stored per monitor and retrieved per
monitor. Allowing for correct Dash/Hud offsets. (LP: #1284879)
* When we update the OverlayWindowButtons geometry, make sure we ask
the WindowButtons to update their geo as well. (This means poking it
as if the DPI has changed). This way the overlay window buttons will
be the correct sides per monitor. (LP: #1285366)
[ Marco Trevisan (Treviño) ]
* CompizShortcutModeller: use proper keys for Spread and be dependent
on workspace setting (LP: #1287825)
[ Luke Yelavich ]
* Implement accessibility for the optino buttons in the shutdown
dialog. Also improve the parent-child relationship between objects
such that the shutdown message can be read with Orca flat review.
(LP: #1272168)
-- Ubuntu daily release <ps-jenkins@xxxxxxxxxxxxxxxxxxx> Wed, 05 Mar 2014 14:18:44 +0000
** Changed in: unity (Ubuntu)
Status: In Progress => Fix Released
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https://bugs.launchpad.net/bugs/1285366
Title:
OverlayWinodwButton offset incorrect HiDPI
Status in Unity:
In Progress
Status in “unity” package in Ubuntu:
Fix Released
Bug description:
When HiDPI settings are different then 1.0, the overlay window button
offset is incorrect.
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References