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[Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

 

** Changed in: unity-notifications
     Assignee: (unassigned) => Mirco Müller (macslow)

** Changed in: unity
     Assignee: (unassigned) => Mirco Müller (macslow)

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https://bugs.launchpad.net/bugs/1295762

Title:
  snap decision timeout needs to be determined by the requesting app

Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  Triaged
Status in “unity” package in Ubuntu:
  New
Status in “unity-notifications” package in Ubuntu:
  New

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on screen for always only 60sec. and then disappears from screen (by default). There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

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