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[Bug 775508]

 

I'm unable to reproduce this in 1.16.  I suspect this was fixed by:

commit a5266dcb3a60587e1877f90c18552baf60b597a0
Author: Ville Syrjala <syrjala@xxxxxx>
Date:   Sun Oct 9 01:11:04 2011 +0300

    composite: Update borderClip in compAllocPixmap()

And that this is therefore sort of a duplicate of bug #22566.

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https://bugs.launchpad.net/bugs/775508

Title:
  Windows fail to repaint where popup windows appeared before

Status in Unity 2D:
  Fix Released
Status in X.Org X server:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released
Status in “xorg-server” package in Ubuntu:
  Triaged

Bug description:
  To reproduce:

  - Open a window
  - Right click on the desktop to make a popup menu appear, and make it so that the menu overlaps partially the window
  - Left click on the desktop to make the menu disappear
  - Right click again on the desktop but this time in a different position that will not cause the menu to overlap the window

  Result:
  - The part of window that was originally covered by the first menu now displays a "hole" in the shape of the menu (i.e. it shows the desktop background instead of the window content).

  Moving the window will cause it to repaint and fix the corrupted area.

  This happens regardless of the capture_before_unmap option being enabled in metacity.
  This doesn't happen if metacity's compositor is enabled and active.
  This was reproduced consistently both with different nvidia cards and with intel integrated graphics.
  This can't be reproduced in a gnome classic session (metacity).

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