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[Bug 1298202] Re: compiz crashed with SIGSEGV in nux::WindowThread::ComputeQueuedLayout()

 

Hi,

Still seeing this bug, also when unlocking the screen.  Unity version
7.2.0+14.04.20140423-0ubuntu1.2. Is the fix supposed to be released to
Trusty?

This is the stacktrace top from the apport crash report:
?? ()
nux::WindowThread::ComputeQueuedLayout() () from /usr/lib/x86_64-linux-gnu/libnux-4.0.so.0
nux::WindowThread::RenderInterfaceFromForeignCmd(nux::Rect const&) () from /usr/lib/x86_64-linux-gnu/libnux-4.0.so.0
unity::UnityScreen::paintDisplay() () from /usr/lib/compiz/libunityshell.so
unity::UnityScreen::glPaintOutput(GLScreenPaintAttrib const&, GLMatrix const&, CompRegion const&, CompOutput*, unsigned int) () from /usr/lib/compiz/libunityshell.so

And the full stack trace:

#1  0x00007fd95322e75d in nux::WindowThread::ComputeQueuedLayout() () from /usr/lib/x86_64-linux-gnu/libnux-4.0.so.0
#2  0x00007fd95322fb28 in nux::WindowThread::RenderInterfaceFromForeignCmd(nux::Rect const&) () from /usr/lib/x86_64-linux-gnu/libnux-4.0.so.0
#3  0x00007fd95496e0a9 in unity::UnityScreen::paintDisplay() () from /usr/lib/compiz/libunityshell.so
#4  0x00007fd95496e468 in unity::UnityScreen::glPaintOutput(GLScreenPaintAttrib const&, GLMatrix const&, CompRegion const&, CompOutput*, unsigned int) () from /usr/lib/compiz/libunityshell.so
#5  0x00007fd9688b1272 in GLScreen::glPaintOutput(GLScreenPaintAttrib const&, GLMatrix const&, CompRegion const&, CompOutput*, unsigned int) () from /usr/lib/compiz/libopengl.so
#6  0x00007fd9688b1ed4 in PrivateGLScreen::paintOutputs(std::list<CompOutput*, std::allocator<CompOutput*> >&, unsigned int, CompRegion const&) () from /usr/lib/compiz/libopengl.so
#7  0x00007fd968ce944f in CompositeScreen::paint(std::list<CompOutput*, std::allocator<CompOutput*> >&, unsigned int) () from /usr/lib/compiz/libcomposite.so
#8  0x00007fd968cecaf2 in CompositeScreen::handlePaintTimeout() () from /usr/lib/compiz/libcomposite.so
#9  0x00007fd975d8d53d in CompTimer::triggerCallback() () from /usr/lib/libcompiz_core.so.ABI-20140123
#10 0x00007fd975d8d5ef in CompTimeoutSource::callback() () from /usr/lib/libcompiz_core.so.ABI-20140123
#11 0x00007fd975d8cb4d in CompTimeoutSource::dispatch(sigc::slot_base*) () from /usr/lib/libcompiz_core.so.ABI-20140123
#12 0x00007fd97427935f in Glib::Source::dispatch_vfunc(_GSource*, int (*)(void*), void*) () from /usr/lib/x86_64-linux-gnu/libglibmm-2.4.so.1
#13 0x00007fd973d6bce5 in g_main_context_dispatch () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
#14 0x00007fd973d6c048 in ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
#15 0x00007fd973d6c30a in g_main_loop_run () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
#16 0x00007fd975d480eb in compiz::private_screen::EventManager::startEventLoop(_XDisplay*) () from /usr/lib/libcompiz_core.so.ABI-20140123
#17 0x0000000000401971 in main ()

Please let me know if you want more information.

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https://bugs.launchpad.net/bugs/1298202

Title:
  compiz crashed with SIGSEGV in
  nux::WindowThread::ComputeQueuedLayout()

Status in Unity:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  no further informations

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References