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Message #16369
[Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app
added telephony-service to affected projects as we still need the
incoming call snap decision and some of the messaging snap decisions to
use this hint.
** Also affects: telephony-service
Importance: Undecided
Status: New
** Changed in: telephony-service
Assignee: (unassigned) => Gustavo Pichorim Boiko (boiko)
** Changed in: indicator-network
Status: New => Fix Released
** Changed in: unity-notifications
Status: In Progress => Fix Released
** Changed in: unity
Status: Triaged => Invalid
** Changed in: unity (Ubuntu)
Status: Confirmed => Invalid
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https://bugs.launchpad.net/bugs/1295762
Title:
snap decision timeout needs to be determined by the requesting app
Status in Network Menu:
Fix Released
Status in Telephony Service:
New
Status in Ubuntu UX bugs:
Fix Committed
Status in Unity:
Invalid
Status in Server and client library for desktop notifications in Unity:
Fix Released
Status in “indicator-network” package in Ubuntu:
Fix Released
Status in “unity” package in Ubuntu:
Invalid
Status in “unity-notifications” package in Ubuntu:
Fix Released
Bug description:
Problem:
If user receives an SMS/call, snap decision for incoming SMS/call stays on screen for always only 60sec. and then disappears from screen (by default). There was no interaction from user.
Possible solution:
The snap decision should stay on screen for the amount of time the app asks it to, being always app dependant.
A 60sec. time-out is too short due to use cases where an action from user is mandatory.
Use case example: A class 1/2 SMS arrives after user triggered a USSD
command from dialer. These type of SMS always requires a response from
user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
too short because it can be missed and these type of SMS is NOT saved
into the usual messages thread.
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