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[Bug 1304882] Re: [Regression] Launcher doesn't reappear fully after hiding from DND

 

This bug was fixed in the package unity -
7.2.0+14.10.20140606.1-0ubuntu1

---------------
unity (7.2.0+14.10.20140606.1-0ubuntu1) utopic; urgency=low

  [ Alfred Neumayer ]
  * Restore the launcher position by reversing the animation and
    unsetting the DND_PUSHED_OFF quirk. (LP: #1304882)

  [ Brandon Schaefer ]
  * TextInput: move the warning icon inside the input field, render it
    white (LP: #1307738)
  * ShutdownView: Scale up the Buttons and Text plus Borders of the
    UnityWindowView. (LP: #1308323)
  * Lockscreen warning icon needs a tooltip to say what the warning is
    about! (LP: #1308288)

  [ Marco Trevisan (Treviño) ]
  * ApplicationLauncherIcon: Focus and, in case, Spread the windows on
    DnD After 1 second that an user is over an icon, that icon should
    focus the relative application and Spread its windows if it has more
    than one opened. Correctly handle the DnD scale in launcher, and
    apply glow to the icon under pointer. (LP: #607796)
  * SwitcherView: use RawPixel's for the size values and convert them to
    match current scaling (LP: #1317348)

  [ Chris Townsend ]
  * Fix issue where scaling the edge illumination up and down with the
    size of the Launcher icons would cause the illumination border to be
    offset and smaller than the icon. (LP: #1309739)
 -- Ubuntu daily release <ps-jenkins@xxxxxxxxxxxxxxxxxxx>   Fri, 06 Jun 2014 13:55:32 +0000

** Changed in: unity (Ubuntu)
       Status: New => Fix Released

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https://bugs.launchpad.net/bugs/1304882

Title:
  [Regression] Launcher doesn't reappear fully after hiding from DND

Status in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  Dragging a file to the launcher and keeping it there causes the
  launcher to hide after a timeout.

  The problem:
  The launcher either doesn't reappear or only slide in by a few pixels.
  A screencast is attatched to showcase the problem.

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