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Message #16597
[Bug 1304882] Re: [Regression] Launcher doesn't reappear fully after hiding from DND
This bug was fixed in the package unity -
7.2.0+14.10.20140606.1-0ubuntu1
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unity (7.2.0+14.10.20140606.1-0ubuntu1) utopic; urgency=low
[ Alfred Neumayer ]
* Restore the launcher position by reversing the animation and
unsetting the DND_PUSHED_OFF quirk. (LP: #1304882)
[ Brandon Schaefer ]
* TextInput: move the warning icon inside the input field, render it
white (LP: #1307738)
* ShutdownView: Scale up the Buttons and Text plus Borders of the
UnityWindowView. (LP: #1308323)
* Lockscreen warning icon needs a tooltip to say what the warning is
about! (LP: #1308288)
[ Marco Trevisan (Treviño) ]
* ApplicationLauncherIcon: Focus and, in case, Spread the windows on
DnD After 1 second that an user is over an icon, that icon should
focus the relative application and Spread its windows if it has more
than one opened. Correctly handle the DnD scale in launcher, and
apply glow to the icon under pointer. (LP: #607796)
* SwitcherView: use RawPixel's for the size values and convert them to
match current scaling (LP: #1317348)
[ Chris Townsend ]
* Fix issue where scaling the edge illumination up and down with the
size of the Launcher icons would cause the illumination border to be
offset and smaller than the icon. (LP: #1309739)
-- Ubuntu daily release <ps-jenkins@xxxxxxxxxxxxxxxxxxx> Fri, 06 Jun 2014 13:55:32 +0000
** Changed in: unity (Ubuntu)
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1304882
Title:
[Regression] Launcher doesn't reappear fully after hiding from DND
Status in Unity:
In Progress
Status in “unity” package in Ubuntu:
Fix Released
Bug description:
Dragging a file to the launcher and keeping it there causes the
launcher to hide after a timeout.
The problem:
The launcher either doesn't reappear or only slide in by a few pixels.
A screencast is attatched to showcase the problem.
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