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[Bug 1340477] Re: The HUD doesn't support scaling on HiDPI monitors

 

This bug was fixed in the package unity - 7.3.0+14.10.20140711-0ubuntu1

---------------
unity (7.3.0+14.10.20140711-0ubuntu1) utopic; urgency=low

  [ Eleni Maria Stea ]
  * Previews: scale the dash preview contents to match current monitor
    scaling Improved also the scaling of search-bar, spinner, categories
    and many other components. (LP: #1339629)

  [ Marco Trevisan (Treviño) ]
  * Previews: scale the dash preview contents to match current monitor
    scaling Improved also the scaling of search-bar, spinner, categories
    and many other components. (LP: #1339629)
  * DashStyle: return RawPixel's instead of integers for sizes, and
    avoid duplication in code
  * FilterWidgets: add support for scaling (LP: #1340171)
  * OverlayRendering: correctly scale the overlays borders and edges to
    match settings DashStyle has been modified to return smart pointers
    of textures that are loaded depending on the scale level. The cache
    will make sure that we don't duplicate the textures and that they
    get removed when not needed anymore. Also thanks to this the
    SearchBarSpinner textures (and the other spinners as well) uses the
    SVGs scaled at the proper size (I desgined a new SVG for the
    magnifier, as we only had a PNG). (LP: #1283415)
  * Hud: scale to match current DPI settings for monitor (LP: #1340477)
 -- Ubuntu daily release <ps-jenkins@xxxxxxxxxxxxxxxxxxx>   Fri, 11 Jul 2014 19:59:35 +0000

** Changed in: unity (Ubuntu)
       Status: New => Fix Released

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https://bugs.launchpad.net/bugs/1340477

Title:
  The HUD doesn't support scaling on HiDPI monitors

Status in Unity:
  In Progress
Status in Unity 7.2 series:
  In Progress
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  The HUD is not scaled in HiDPI monitors

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