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[Bug 1308800] Re: Unity doesn't respawn all the times on crashes

 

** Changed in: unity/7.2
       Status: New => In Progress

** Changed in: unity/7.2
   Importance: Undecided => Critical

** Changed in: unity/7.2
     Assignee: (unassigned) => Marco Trevisan (Treviño) (3v1n0)

** Changed in: unity/7.2
    Milestone: None => 7.2.3

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https://bugs.launchpad.net/bugs/1308800

Title:
  Unity doesn't respawn all the times on crashes

Status in Unity:
  In Progress
Status in Unity 7.2 series:
  In Progress
Status in “gnome-session” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  In Progress

Bug description:
  [Impact]
  Killing compiz repeatedly doesn't make unity to reload all the times.

  This is caused by the fact that due to a regression unity7 is not
  loaded anymore by upstart (but by gnome-session) and thus it seems
  that sometimes it doesn't properly gets restarted.

  This is also a security issue, because if the session was locked, and
  unity is not reloaded the session won't be locked anymore.

  [Test Case]
  From a terminal run killall -9 compiz multiple times, it should always reload, but it fails after a couple of times.

  [Regression Potential]
  The fix is about always making unity to be launched by upstart.
  Regression potential is low, since upstart is now used by most ubuntu desktop applications, and it ensures compiz will run properly anyway.

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References