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[Bug 1058397] Re: Edge resistence inconsistent in multiscreen

 

** Changed in: unity
       Status: New => Confirmed

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https://bugs.launchpad.net/bugs/1058397

Title:
  Edge resistence inconsistent in multiscreen

Status in Unity:
  Confirmed
Status in “unity” package in Ubuntu:
  Confirmed

Bug description:
  Ubuntu 12.10, unity 6.6, nvidia dual screen. 
  I want to hit cog icon in the top right of the left screen but I overshoot to the right screen and come back for another go. It seems that if the mouse keeps moving as I'm trying to hit the target, the edge resistence between screens doesn't kick in. if I stop the mouse dead, then move towards the edge, the edge resistence works again. Easily reproduced and here's a video showing it..

  http://www.youtube.com/watch?v=hKYIuB8Xqt8

  ProblemType: Bug
  DistroRelease: Ubuntu 12.10
  Package: unity 6.6.0-0ubuntu1
  ProcVersionSignature: Ubuntu 3.5.0-16.24-generic 3.5.4
  Uname: Linux 3.5.0-16-generic x86_64
  NonfreeKernelModules: nvidia
  ApportVersion: 2.5.3-0ubuntu1
  Architecture: amd64
  CompizPlugins: [core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,unitymtgrabhandles,workarounds,scale,expo,ezoom,unityshell]
  Date: Sat Sep 29 00:31:01 2012
  EcryptfsInUse: Yes
  InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Alpha amd64 (20120215)
  ProcEnviron:
   LANGUAGE=en_GB:en
   TERM=xterm
   PATH=(custom, no user)
   LANG=en_GB.UTF-8
   SHELL=/bin/bash
  SourcePackage: unity
  UpgradeStatus: Upgraded to quantal on 2012-08-29 (30 days ago)

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