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Message #19877
[Bug 739311] Re: SearchFinished signal for Places API
** Changed in: unity (Ubuntu)
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/739311
Title:
SearchFinished signal for Places API
Status in LibUnity:
Fix Released
Status in Unity:
Fix Released
Status in Unity Foundations:
Fix Released
Status in Unity Applications Lens:
Fix Released
Status in Unity Files Lens:
Fix Released
Status in “libunity” package in Ubuntu:
Fix Released
Status in “unity” package in Ubuntu:
Fix Released
Status in “unity-place-applications” package in Ubuntu:
Fix Released
Status in “unity-place-files” package in Ubuntu:
Fix Released
Bug description:
It will be mighty useful for the shell to have some kind of indication
for when the a search has finished on the place daemons. Use cases
include:
- Spinning the spinner until search has completed
- Showing "no results" in globla search once all the places have told me theres no results
- Once search is completed, expanding groups to fill up the available space
I propose to add a new signal to the DBus API
(https://wiki.ubuntu.com/Unity/Places):
/* Optionally emitted by a place entry once it has completed all operations for
* a SetSearch, SetGlobalSearch, or SetActiveSection request and fully updated
* the result model(s) accordingly. Places are not required to emit this signal
* and the Unity shell must assume that they do */
signal com.canonical.Unity.PlaceEntry.SearchFinished (in u section, in s search, in a{ss} hints)
Then add some nice API for this in libunity and wire it up in the
place daemons
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