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Message #21498
[Bug 864476] Re: it is possible to see a window in it's pre-animation state during unmap animations
** Changed in: unity (Ubuntu)
Status: Invalid => Fix Released
** Changed in: unity (Ubuntu)
Importance: Undecided => Medium
** Changed in: unity (Ubuntu)
Assignee: (unassigned) => Sam Spilsbury (smspillaz)
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https://bugs.launchpad.net/bugs/864476
Title:
it is possible to see a window in it's pre-animation state during
unmap animations
Status in Compiz Animations Plugin:
Fix Released
Status in Compiz Main Plugins:
Fix Released
Status in Unity:
Fix Released
Status in “compiz-plugins-main” package in Ubuntu:
Fix Released
Status in “unity” package in Ubuntu:
Fix Released
Status in “compiz-plugins-main” source package in Oneiric:
Fix Released
Status in “unity” source package in Oneiric:
Invalid
Bug description:
This is visible in eg, shade and unshade animations where a slight
artefact is displayed of what the window's full decoration state would
have been like before the window frame is actually adjusted post
animation, because we disable the animation plugin painting windows in
preparePaint rather than donePaint, so there's a race condition where
one frame will be painted with the artefact.
TESTCASE:
No artefacts when shading windows
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