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[Bug 1339629] Re: Dash Previews don't scale correctly when the scale factor changes

 

** Changed in: unity/7.2
       Status: In Progress => Fix Committed

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https://bugs.launchpad.net/bugs/1339629

Title:
  Dash Previews don't scale correctly when the scale factor changes

Status in Unity:
  Fix Committed
Status in Unity 7.2 series:
  Fix Committed
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity” source package in Trusty:
  Fix Released

Bug description:
  [Impact]
  When scaling is set to a value different to 1.0 and the user performs a dash search and right clicks a result, the Preview is always rendered with scale factor 1.0.

  [Test case]
  1. From Unity Control Center -> Displays -> Change the monitor scaling to somewhat
     different from 1.0 (might be both bigger and smaller, your choice).
  2. Open the dash, [search something], right click over a result
  3. The preview items should respect the previously set monitor scaling

  [Regression potential]
  This is a big change that involved lots of changes in the unity dash code, although we
  didn't notice any regression due to this change. At the contrary we improved a lot the old code we worked on. Although it's still possible that some component of the dash previews might be hidden/distorted or not shown as it used to be.

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