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[Bug 1364225] Re: Shadow applied inconsistently to windows that use XShape

 

https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1354498

** Description changed:

- When using the XShape APIs*, windows that have a rectangular shape are
- treated like normal windows (they get a title bar and shadow) even if
- the rectangular region is much smaller than the window.
+ [ Impact ]
  
- When a non-rectangular window changes its shape to be rectangular, it
- gains a shadow that remains even after changing its shape back to be
- non-rectangular.
+ Non-standard windows of a non-rectangular shape end up with rectangular
+ shadows drawn behind them by Unity.
  
- Ideally there would always be a shadow that matches the shape of the
- window.
+ It is better to have no shadow at all for these windows rather than an
+ incorrect rectangular shadow.
  
- In the mean time, the correct behavior might be to remove the shadow
- whenever a shape is applied. If the application wishes to remove an
- applied shape, they could do something like:
+ [ Test Case ]
  
-   XShapeCombineMask(d, w, ShapeBounding, 0, 0, None, ShapeSet);
+ C code for a test case is attached to this bug.  It needs to be compiled
+ and run to demonstrate the problem and solution.
  
- Please let me know if you need any more details, or if I'm missing
- something. (Unfortunately, the ubuntu-bug tool wouldn't work when filing
- this bug).
+ [ Regression Potential ]
  
- * http://www.x.org/releases/current/doc/xextproto/shape.html
+ Any code change to the Unity desktop shell could introduce a new crash
+ or hang.
+ 
+ A possible regression in this particular fix is a lack of shadows when
+ expected, or a non-standard non-rectangular window still having a shadow
+ as before.
+ 
+ [ Additional Info ]
+ 
+ The Unity SRU fix for Ubuntu 14.04 LTS was cherry-picked from Ubuntu
+ 14.10 where it has been in production use for some time without
+ regression.

** Patch added: "debdiff between unity_7.2.3+14.04.20140826-0ubuntu1 and unity_7.2.4+14.04.20141217-0ubuntu1"
   https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1364225/+attachment/4293139/+files/unity_7.2.4%2B14.04.20141217-0ubuntu1.debdiff

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https://bugs.launchpad.net/bugs/1364225

Title:
  Shadow applied inconsistently to windows that use XShape

Status in Unity:
  Fix Committed
Status in Unity 7.2 series:
  In Progress
Status in unity package in Ubuntu:
  Fix Released

Bug description:
  [ Impact ]

  Non-standard windows of a non-rectangular shape end up with
  rectangular shadows drawn behind them by Unity.

  It is better to have no shadow at all for these windows rather than an
  incorrect rectangular shadow.

  [ Test Case ]

  C code for a test case is attached to this bug.  It needs to be
  compiled and run to demonstrate the problem and solution.

  [ Regression Potential ]

  Any code change to the Unity desktop shell could introduce a new crash
  or hang.

  A possible regression in this particular fix is a lack of shadows when
  expected, or a non-standard non-rectangular window still having a
  shadow as before.

  [ Additional Info ]

  The Unity SRU fix for Ubuntu 14.04 LTS was cherry-picked from Ubuntu
  14.10 where it has been in production use for some time without
  regression.

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