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Message #27590
[Bug 1199525] Re: Windows bug: beast lightmapping fails on bake when LAN is disabled
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** No longer affects: unity
** Changed in: unity (Ubuntu)
Status: New => Invalid
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https://bugs.launchpad.net/bugs/1199525
Title:
Windows bug: beast lightmapping fails on bake when LAN is disabled
Status in unity package in Ubuntu:
Invalid
Bug description:
Regardless of the scene setup, Beast will immediately fail when the
Bake button is pressed if your LAN connection is disabled through
Windows network connections. I don't know for certain, but I would
assume that it also doesn't work if the computer does not have a LAN
port.
Repro:
Disable your LAN connection through Windows network connections and settings. (Right click -> Disable)
Open a scene in Unity or create a new one that is set up to be light mapped. (I.e. has a few static objects and some lights)
Bring up the lightmapping panel and click bake.
Expected behavior:
The lightmaps are baked as normal
Experienced behavior:
An general error is output to the console, claiming that the settings are wrong in "OnGUI()" and that it is a bug of some sort.
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