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[Bug 1199525] Re: Windows bug: beast lightmapping fails on bake when LAN is disabled

 

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** No longer affects: unity

** Changed in: unity (Ubuntu)
       Status: New => Invalid

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https://bugs.launchpad.net/bugs/1199525

Title:
  Windows bug: beast lightmapping fails on bake when LAN is disabled

Status in unity package in Ubuntu:
  Invalid

Bug description:
  Regardless of the scene setup, Beast will immediately fail when the
  Bake button is pressed if your LAN connection is disabled through
  Windows network connections. I don't know for certain, but I would
  assume that it also doesn't work if the computer does not have a LAN
  port.

  Repro:
  Disable your LAN connection through Windows network connections and settings. (Right click -> Disable)
  Open a scene in Unity or create a new one that is set up to be light mapped. (I.e. has a few static objects and some lights)
  Bring up the lightmapping panel and click bake.

  Expected behavior:
  The lightmaps are baked as normal

  Experienced behavior:
  An general error is output to the console, claiming that the settings are wrong in "OnGUI()" and that it is a bug of some sort.

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