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[Bug 1308800] Re: Unity doesn't respawn all the times on crashes

 

Mhm... Well, the fix was supposed to land in trusty as soon as the fixes for the gnome-keyring bug #1271591 (and related regressions) were backported.
Now this has happened, and we might go ahead, however, I've just noticed that the gnome-session fix needed for this, was overwritten by a merge (http://bazaar.launchpad.net/~ubuntu-desktop/gnome-session/ubuntu/revision/320) and so we need to redo this again on the unstable branch and then again backport this to trusty :(.

Also, the bug #1433013 is somewhat connected to this.

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https://bugs.launchpad.net/bugs/1308800

Title:
  Unity doesn't respawn all the times on crashes

Status in Unity:
  In Progress
Status in Unity 7.2 series:
  In Progress
Status in gnome-session package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  In Progress

Bug description:
  [Impact]
  Killing compiz repeatedly doesn't make unity to reload all the times.

  This is caused by the fact that due to a regression unity7 is not
  loaded anymore by upstart (but by gnome-session) and thus it seems
  that sometimes it doesn't properly gets restarted.

  This is also a security issue, because if the session was locked, and
  unity is not reloaded the session won't be locked anymore.

  [Test Case]
  From a terminal run killall -9 compiz multiple times, it should always reload, but it fails after a couple of times.

  [Regression Potential]
  The fix is about always making unity to be launched by upstart.
  Regression potential is low, since upstart is now used by most ubuntu desktop applications, and it ensures compiz will run properly anyway.

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References