dx-packages team mailing list archive
-
dx-packages team
-
Mailing list archive
-
Message #33639
[Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
** Changed in: ubuntu-clock-app
Milestone: 3.4 => None
** Changed in: ubuntu-clock-app
Status: Triaged => Incomplete
** Summary changed:
- [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
+ [Sound][ux] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
--
You received this bug notification because you are a member of DX
Packages, which is subscribed to indicator-datetime in Ubuntu.
Matching subscriptions: dx-packages
https://bugs.launchpad.net/bugs/1364647
Title:
[Sound][ux] Alarm, Calls should always be played (also) in the
speakerphone even when a bluetooth or wired headset is used
Status in Ubuntu Clock App:
Incomplete
Status in Ubuntu UX:
Triaged
Status in indicator-datetime package in Ubuntu:
New
Status in pulseaudio package in Ubuntu:
Confirmed
Bug description:
When a bluetooth or wired headset the phone embedded speakerphone
should ring anyway as you probably won't wear an headset while
sleeping, while you prefer keeping your headset connected all the
times.
-- SOLUTION --
Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset.
To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions