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[Bug 1067081] Re: Nux ARM Builds fail with GL_VERTEX_PROGRAM_ARB and GL_FRAGMENT_PROGRAM_ARB symbol errors

 

** Changed in: nux (Ubuntu)
       Status: New => Fix Released

** Changed in: nux (Ubuntu)
   Importance: Undecided => Critical

** Changed in: nux (Ubuntu)
     Assignee: (unassigned) => Daniel van Vugt (vanvugt)

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https://bugs.launchpad.net/bugs/1067081

Title:
  Nux ARM Builds fail with GL_VERTEX_PROGRAM_ARB and
  GL_FRAGMENT_PROGRAM_ARB symbol errors

Status in Nux:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released

Bug description:
  lp:nux builds are failing in ppa:unity-team/staging. Examples:

  https://launchpadlibrarian.net/119818549/buildlog_ubuntu-quantal-
  armhf.nux_3.8.0bzr690pkg368quantal9_FAILEDTOBUILD.txt.gz

  https://launchpadlibrarian.net/119818640/buildlog_ubuntu-quantal-
  armel.nux_3.8.0bzr690pkg368quantal9_FAILEDTOBUILD.txt.gz

  Error from the above log files:
  ./IOpenGLAsmShader.cpp: In constructor 'nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader()':
  ./IOpenGLAsmShader.cpp:107:41: error: 'GL_VERTEX_PROGRAM_ARB' was not declared in this scope
  ./IOpenGLAsmShader.cpp: In constructor 'nux::IOpenGLAsmPixelShader::IOpenGLAsmPixelShader()':
  ./IOpenGLAsmShader.cpp:112:40: error: 'GL_FRAGMENT_PROGRAM_ARB' was not declared in this scope
  make[3]: *** [libnux_graphics_3.0_la-IOpenGLAsmShader.lo] Error 1

  This is after the MP to lessen the severity of the unused parameter
  warnings.

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