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Message #34648
[Bug 1025098] Re: [fglrx] X server dies when the unityshell plugin is loaded and GLSL is unavailable. glGetActiveAttribARB <- nux::IOpenGLShaderProgram::CheckAttributeLocation() <- nux::IOpenGLShaderProgram::Link
** Changed in: nux (Ubuntu)
Status: New => Confirmed
** Changed in: nux (Ubuntu)
Importance: Undecided => High
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https://bugs.launchpad.net/bugs/1025098
Title:
[fglrx] X server dies when the unityshell plugin is loaded and GLSL is
unavailable. glGetActiveAttribARB <-
nux::IOpenGLShaderProgram::CheckAttributeLocation() <-
nux::IOpenGLShaderProgram::Link
Status in Nux:
Triaged
Status in Unity:
Invalid
Status in fglrx-installer package in Ubuntu:
Invalid
Status in nux package in Ubuntu:
Confirmed
Bug description:
X server dies when unityshell is loaded with the latest Nux. I get
sent back to the lightdm login screen :(
(gdb) bt
#0 __GI__exit (status=1) at ../sysdeps/unix/sysv/linux/_exit.c:29
#1 0x00007fffe93f72a6 in ?? () from /usr/lib/x86_64-linux-gnu/libgdk-3.so.0
#2 0x00007ffff6d3c41e in _XIOError () from /usr/lib/x86_64-linux-gnu/libX11.so.6
#3 0x00007ffff6d3a38b in _XReply () from /usr/lib/x86_64-linux-gnu/libX11.so.6
#4 0x00007ffff253f8c8 in ?? () from /usr/lib/fglrx/libGL.so.1 (glGetActiveAttribARB)
#5 0x00007fffe9f88478 in nux::IOpenGLShaderProgram::CheckAttributeLocation (this=0x88d150) at ./IOpenGLGLSLShader.cpp:758
#6 0x00007fffe9f888b1 in nux::IOpenGLShaderProgram::Link (this=0x88d150) at ./IOpenGLGLSLShader.cpp:673
#7 0x00007fffe9f59fd0 in nux::FontRenderer::FontRenderer (this=0x88f9e0, graphics_engine=...) at ./FontRenderer.cpp:140
#8 0x00007fffe9f79c63 in nux::GraphicsEngine::GraphicsEngine (this=0x8813f0, GlWindow=..., create_rendering_data=224) at ./GraphicsEngine.cpp:236
#9 0x00007fffe9f72e78 in nux::GraphicsDisplay::CreateFromOpenGLWindow (this=0x87f590, X11Display=<optimised out>, X11Window=<optimised out>, OpenGLContext=<optimised out>)
at ./GraphicsDisplayX11.cpp:684
#10 0x00007fffe9f6d0a6 in nux::DisplayAccessController::CreateFromForeignWindow (this=<optimised out>, X11Display=0x873010, X11Window=180, OpenGLContext=0x6589b0) at ./GLWindowManager.cpp:148
#11 0x00007fffea312aa0 in nux::WindowThread::ThreadCtor (this=0x872c40, X11Display=<optimised out>, X11Window=180, OpenGLContext=0x6589b0) at ./WindowThread.cpp:1108
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