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[Bug 976075] Re: Workspace switcher doesn't snap windows

 

** No longer affects: unity

** Package changed: unity (Ubuntu) => compiz (Ubuntu)

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https://bugs.launchpad.net/bugs/976075

Title:
  Workspace switcher doesn't snap windows

Status in compiz package in Ubuntu:
  Confirmed

Bug description:
  I'm testing 12.04 64-bit and Unity from PPA (as requested in Call for
  testing for this weekend). When I open the workspace switcher, and
  move windows from one workspace to another, they don't snap to
  workspace edges. This makes all sorts of problems:

  1. if I want to place an application's window next to left edge of a
  workspace, it is very easy to miss the edge by a few pixels. If a
  window is placed even 1 pixel left too far, its left edge will be
  visible on another workspace. When I switch to another workspace (that
  has a 1-2 pixels of moved window), and I click on that application, I
  stay on the same workspace, instead of switching to another. Usually,
  this 1-2 pixels of a window isn't obvious, and the user might be
  confused why focus isn't switched (actually, it is, but the
  application is placed on 2 workspaces simultaneously).

  2. There is a snapping available to place window just below the top
  panel, but it isn't working always. If I try to place window jut below
  the panel, snapping sometimes work, sometimes not, but I was unable to
  see why. If it doesn't snap, its easy to place window's titlebar jus
  below top panel, which can also be confusing.

  3. it is very easy to place a window where the launcher sits. If a
  launcher isn't in autohide mode, part of the window will be covered by
  launcher and, thus, unusable until the window is moved. I think that
  launcher should also be visible in workspace switcher (or, at least,
  some indication of it), so that user could place a window on right
  position from first try.

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