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Message #35990
[Bug 160311] Re: Resizing windows by grabbing window borders is difficult
Madbiologist: you write "This bug is about the default resize grab
handle at window borders being too small".
Can I gently suggest you read the title of this problem report?
"Resizing windows by grabbing window borders is difficult"
Window borders. Nothing about a resize grab handle (which I assume is
the region in the lower right of some desktop's windows, is that so?).
And also read the substance of post #1. It's about window borders.
I'm sorry, but if you think the solution to a request for set-ability of
window borders is to provide a feature in one corner of the window, I
feel you've misunderstood. No doubt that feature is indeed a useful fix
for some bugs and feature requests, but not, I believe, this one.
So I would request this bug's status be changed. Fixed is not correct.
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https://bugs.launchpad.net/bugs/160311
Title:
Resizing windows by grabbing window borders is difficult
Status in Ayatana Design:
Fix Released
Status in emerald:
New
Status in One Hundred Papercuts:
Fix Released
Status in metacity:
In Progress
Status in ubuntu-mate:
Opinion
Status in Release Notes for Ubuntu:
Fix Released
Status in Unity:
Fix Released
Status in unity-2d:
Invalid
Status in light-themes package in Ubuntu:
Fix Released
Status in unity package in Ubuntu:
Fix Released
Bug description:
This bug is fixed in unity-3d since ubuntu 11.04.
It still exists in unity-2d and will never be fixed as unity-2d is no longer supported since ubuntu 12.10 (see comment #343).
*************
This should mostly be fixed for Natty and might get backported to
earlier releases as well.
For Precise (12.04) this is again broken for unity-2d (as of 17.7.2012 unity-2d 5.12.0-0ubuntu1.1).
Note that if the window has a scrollbar, you can grab that to resize the window. If not, you are stuck with the 1px border. Workaround: NONE KNOWN (see comment 320)?
*************
*************Blueprint for Natty, Ubuntu 11.04:
https://blueprints.edge.launchpad.net/ubuntu/+spec/packageselection-
dx-n-resizing-windows
Work items1 * Make sure the new resize grip fits in current applications; doesn't interfere with anything. We should make some noise about this during the Natty cycle so people keep their eyes open and file bugs.
2 * Invisible window resize area - around 3px invisible area to allow resize on all sides.
*************
Working grip backported to gtk2 already available in ppa :
https://launchpad.net/~bratsche/+archive/gtk
*************
Workaround for Compiz/Unity: Alt+Middlemousebutton resizes a window
most comfortably.
Workaround: Edit /usr/share/themes/Ambiance/metacity-1/metacity-
theme-1.xml. Set the following values in frame_geometry_normal as
desired:
<distance name="left_width" value="3"/>
<distance name="right_width" value="3"/>
<distance name="bottom_height" value="3"/>
************
Binary package hint: metacity
- The issue has been an issue for users (especially of large) screens
for several releases- Trackpad users seem to be particularly impacted
by this- The issue appears to have been significantly aggravated in
Lucid by changing the border width from 3 pixels to 1 pixel
The window borders in metacity are far too thin to be used for
comfortable window resizing, and resize handles are not available in
all applications (or even most). In fact, of all the windows I have
open right now, not a single one of them has a resize handle. The
result is that I get a lot of "misses" when I try to drag a window
border, which usually results in my clicking on the wrong window
altogether. The best fix for this usability bug is to create an
"invisible" region around each non-maximized window about 4px thick
that can be used for resizing (in addition to the visible border). Or
perhaps there should be a border thickness option on the System >
Preferences > Windows dialog (although the default thickness should
still be increased considerably). Ideally all windows would also have
a resize handle but I realize that these have to be application
controlled (at least that seems to be the position of the metacity
team).
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