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[Bug 1598770] Re: Unity in low-graphics mode has animations and unneded redraws

 

This bug was fixed in the package unity -
7.5.0+16.10.20160705.4-0ubuntu1

---------------
unity (7.5.0+16.10.20160705.4-0ubuntu1) yakkety; urgency=medium

  [ Andrea Azzarone ]
  * Add missing header to fix compilation error with -Duse_pch=OFF.
  * Filter out fullscreen window in show desktop mode to decide if unity
    must be displayed. (LP: #1597706)
  * Make sure file manager icon is not removed when unpinned. (LP:
    #1578792)
  * Properly calculate the intersection geometry in PanelView::Draw.
    This is needed to properly call SyncGeometries and to avoid problems
    such as lp:1595698. (LP: #1595698)

  [ Eleni Maria Stea ]
  * speeds up the showdesktop plugin in lowgfx mode
  * UnityScreen: only redraw parts of the screen visible in each output
    (LP: #1598770)

  [ Marco Trevisan (Treviño) ]
  * LockScreenAcceleratorController: check if a setting key is available
    instead of crashing
  * ApplicationLauncherIcon: ensure quirks are properly set on icon
    initialization
  * Views: Toggle animators durations based on low-gfx setting (LP:
    #1598770)
  * unity7.conf: use different compiz profile based on
    unity_support_test result (LP: #1598770)

 -- Marco Trevisan (Treviño) <mail@xxxxxxxxx>  Tue, 05 Jul 2016 10:24:14
+0000

** Changed in: unity (Ubuntu)
       Status: In Progress => Fix Released

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  In Progress

Bug description:
  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

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References