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[Bug 1605478] Re: supertux2 segfaults on native Mir with SDL_VIDEODRIVER=mir trying to call glXQueryVersion

 

Thanks. Ubuntu appears to just copy and use Debian glew releases. So
yes, if you can get Debian to release 2.0.1 that would help us.

There's no huge demand for a fix but it's periodically confusing if we
try supertux as a Mir test once or twice a year and each time (I) forget
that it's this bug preventing it from working. Or preventing any glew
app from working on Mir, I guess.

** Also affects: glew via
   https://github.com/nigels-com/glew/issues/103
   Importance: Unknown
       Status: Unknown

** Changed in: libsdl2 (Ubuntu)
       Status: Confirmed => Invalid

** Changed in: supertux (Ubuntu)
       Status: Confirmed => Invalid

** Changed in: glew (Ubuntu)
       Status: Confirmed => Triaged

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https://bugs.launchpad.net/bugs/1605478

Title:
  supertux2 segfaults on native Mir with SDL_VIDEODRIVER=mir trying to
  call glXQueryVersion

Status in Glew:
  Unknown
Status in glew package in Ubuntu:
  Triaged
Status in libsdl2 package in Ubuntu:
  Invalid
Status in supertux package in Ubuntu:
  Invalid

Bug description:
  supertux2 crashes on native Mir, trying to call GLX functions...

  Thread 1 "supertux2" received signal SIGSEGV, Segmentation fault.
  0x00007ffff519a95d in XQueryExtension ()
     from /usr/lib/x86_64-linux-gnu/libX11.so.6
  (gdb) bt
  #0  0x00007ffff519a95d in XQueryExtension ()
     from /usr/lib/x86_64-linux-gnu/libX11.so.6
  #1  0x00007ffff518e4c2 in XInitExtension ()
     from /usr/lib/x86_64-linux-gnu/libX11.so.6
  #2  0x00007ffff6f8269c in ?? () from /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1
  #3  0x00007ffff6f7e041 in glXQueryVersion ()
     from /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1
  #4  0x00007ffff6d2eb34 in glxewInit ()
     from /usr/lib/x86_64-linux-gnu/libGLEW.so.1.13
  #5  0x0000000000560eeb in GLRenderer::GLRenderer() ()
  #6  0x000000000055e153 in GLVideoSystem::GLVideoSystem() ()
  #7  0x00000000004f4b85 in VideoSystem::create(VideoSystem::Enum) ()
  #8  0x00000000004ad662 in Main::launch_game() ()
  #9  0x00000000004af0ad in Main::run(int, char**) ()
  #10 0x00000000004a9f13 in main ()

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