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Message #02344
Re: Test Driven Development
That's exactly what I'd like to know: how can I help. I can try and post
some tutorials, but I'd like to know who is interested and what the
development community already knows.
On Apr 26, 2013 6:39 AM, "Pál Dorogi" <pal.dorogi@xxxxxxxxx> wrote:
> Hi Craig,
>
> I agree 100% /w you, but I think you should write some tutorials and
> post them in your blog, if you have any. But in my opinion that the
> human beings do not like "re-learn" things and the real OOP, Design
> Patterns, SOLID, TDD etc. etc. are very steep and time for a non-real
> OOP/DP experienced Programmer/Developer.
> Also, the learning curve is very steep for these advanced stuffs and
> needs long time to get there. But, nobody would not know how good are
> they until haven't learnt and used those stuffs, would they?.:)
>
> I did sine similar things, getting some new fresh things (TDD,
> MvvM/Presentation Model Design Pattern) to programming in Vala
> ((
> http://ilapstech.blogspot.com/2013/04/advanced-programming-in-vala-dafs.html
> )
> but you should keep in mind that this kind of new things (TDD, DP,
> SOLDI, MVVM etc. etc.) are like evolution (evolution in Programming)
> which needs some time to get it succeeded (or failed).:)
>
> On 26 April 2013 20:36, Craig <weberc2@xxxxxxxxx> wrote:
> > Hello everyone,
> >
> > I'm just leaving San Jose after having spent a week listening to a lot of
> > smart people talk about, among other things, Test Driven Development
> (TDD).
> > I know I keep harping on this, but among the people who write the
> coolest,
> > best software (and other average software folks) TDD is seen as
> absolutely
> > critical. I can't point to anything other discipline in the software
> world
> > that is of comparable importance. And here's why:
> >
> > When we start writing software, we can manage it with a couple of
> > developers, perhaps all the way up through the first release; however,
> as we
> > add features, our software becomes more complex. It's hard for us to
> > remember what parts of our programs worked well before and what parts are
> > broken. We often make changes to the underlying architecture to
> facilitate a
> > new feature, but we're not exactly sure if in doing so, we broke an
> existing
> > feature. And we'll of course do a little ad hoc manual testing to verify
> > that things still work, but we're only going to really check 5-10% of the
> > code that we most suspect would break. And even if we do power through,
> > we're only going to ever check 60-70% of the code, and it's all a very
> slow,
> > unreliable process. Soon we spend all of our time fighting bugs and we
> can
> > never get around to any interesting work. Does this pattern sound
> familiar?
> >
> > With TDD, you write a simple, small test for every piece of interesting
> code
> > you write, and every time you rebuild the project, all of your old tests
> > run. If you're writing good tests, you can be assured that all of your
> code
> > works as you intend it to every single time you build, and if someone
> merges
> > in a bug, it will be caught immediately (and the test that fails will
> give
> > you some good information about what broke/where the bug is hiding).
> >
> > Of course, it takes time to write tests; however, it's still much less
> time
> > than you would spend debugging your code. Furthermore, when you write
> tests
> > before you write your production code, you are forced to design your code
> > modularly just to make it testable. Among software professionals, TDD is
> > seen as the fastest way to write software. I mean, Luna has been 90%
> > complete for 90% of its development cycle, and this is a common pattern
> in
> > the software world.
> >
> > With all of this in mind, I'd like to know how I can help you guys start
> > practicing TDD? If this hasn't persuaded you, I'd appreciate it if you
> would
> > respond and give your perspective so we can talk about it. I'm very
> > interested in seeing you guys continue to put out great software, but I'm
> > concerned that as you write more code, you're going to be creating more
> for
> > yourselves to maintain and the amount of time you spend writing new
> software
> > is going to drop off exponentially as the complexity (as complexity
> produces
> > bugs) increases.
> >
> > Please let me know if/how I can help you.
> >
> > Craig
> >
> > --
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> > Post to : elementary-dev-community@xxxxxxxxxxxxxxxxxxx
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> >
>
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