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Re: Congratulations Luna developers!
I believe Dan wanted to release Luna+1 AKA Isis at around the same time as
On Aug 18, 2013 6:41 PM, "Craig" <weberc2@xxxxxxxxx> wrote:
> I posted the following message on Google Plus yesterday, but it occurred
> to me that the weekend may not be prime time for checking that social
> network. I think this message is pretty important, so I want to post it
> again here: (I apologize in advance for its length)
> Congratulations to all the developers who made Luna such a success!
>> You've done a great job and delivered an incredible Linux experience!
>> I know I bring this up periodically, but I'm concerned that Luna + 1 and
>> future releases will take more and more time to release, and/or that you
>> will quickly reach a ceiling with respect to the amount of code we'll be
>> able to maintain before quality degrades.
>> The cause for my concern is the nature of complexity: as software grows
>> (that is, as code is added), bugs grow exponentially (complexity increases
>> exponentially with logic, and bugs grow linearly with complexity). If we
>> don't start working toward solutions that will scale with this problem, we
>> **will** hit a ceiling with respect to the amount of complexity we will be
>> able to support (this means fewer features or less-powerful features). I
>> I know some in the community are working toward this goal, but I think
>> it's going to take a concerted effort on the part of the developers to take
>> this problem seriously. I urge you all to take this problem as seriously as
>> you take the rest of the user experience (because bugs are, at the end of
>> the day, a sharp degradation of the user experience).
>> In my experience, the silver bullet for combating this problem is test
>> driven development. If you look around the software development industry,
>> code is improving, and it's largely because TDD is catching on. And Google
>> is a good role model in this regard (not just for us, but for
>> everyone--they are pioneers of code quality). If you're a developer and
>> you're unfamiliar with TDD, take some time and research it. It will pay
>> dividends immediately. If you have any questions about development, I'm
>> happy to provide my advice as a professional developer. Also, read up on
>> Google's testing strategies (I recommend
>> http://www.amazon.com/Google-Tests-Software-James-Whittaker/dp/0321803027_How Google Tests Software_).
>> You guys are a _great_ UX shop, now let's become a great code shop. I
>> hope this analogy doesn't offend anyone who is passionate about their tech
>> brands, but my advice is this:
>> Design like Apple, develop like Google.
>> I really push you developers to continue to strive to hone your craft the
>> way Daniel and Cassidy (and any other UX designers) are learning to hone
>> P.S., Sorry for the book, and I hope you all take this as respectful,
>> constructive criticism. _Please_ ask me anything about development,
>> especially with respect to how we can keep quality high using processes
>> rather than sheer developer effort (so as to free you developers to work on
>> interesting problems rather than bug hunting).
>> Thanks for reading,
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