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Message #06180
[Bug 1586374] Re: Launcher sizing wrong in low graphics mode
This bug was fixed in the package unity - 7.4.0+16.04.20160715-0ubuntu1
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unity (7.4.0+16.04.20160715-0ubuntu1) xenial; urgency=medium
[ Eleni Maria Stea ]
* PanelView: Don't draw it if the geo doesn't intersect the monitor
geo (as in ezoom)
* speeds up the showdesktop plugin in lowgfx mode
[ Andrea Azzarone ]
* Add whitelist for auto-repated keys. (LP: #1586491)
* Fix scale window activation if in show desktop mode. (LP: #1582056)
* Order matters in the rendering. Draw launcher shadow after the
background in all cases. (LP: #1586374)
* Fallback to volume name if no other identifier is available. (LP:
#1103593)
* Do not trigger screensaver on session inactive. (LP: #1587507)
* Use SwitcherController::SetDetail instead of detail=... (LP:
#1587618)
* UnitySettings: Add an option to enable/disable pam account checking.
(LP: #1460649)
* Lockscreen: Make sure warning and errors are properly shown to the
user (LP: #1593696)
* Add missing header to fix compilation error with -Duse_pch=OFF.
* Filter out fullscreen window in show desktop mode. (LP: #1597706)
* Make sure file manager icon is not removed when unpinned. (LP:
#1578792)
* Properly calculate the intersection geometry in PanelView::Draw.
This is needed to properly call SyncGeometries and to avoid problems
such as lp:1595698. (LP: #1595698)
[ Alberto Milone ]
* UnitySettings: Add dconf keys for disabling multitouch gestures (LP:
#1589520)
[ Marco Trevisan (Treviño) ]
* LockScreenAcceleratorController: use key::Grabber to handle allowed
bindings (LP: #1438754)
* LockScreenAcceleratorController: check if a setting key is available
instead of crashing
* ApplicationLauncherIcon: ensure quirks are properly set on icon
initialization
* Views: Toggle animators durations based on low-gfx setting (LP:
#1598770)
* unity7.conf: use different compiz profile based on
unity_support_test result (LP: #1598770)
-- Marco Trevisan (Treviño) <mail@xxxxxxxxx> Fri, 15 Jul 2016 10:14:41
+0000
** Changed in: unity (Ubuntu Xenial)
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/1586374
Title:
Launcher sizing wrong in low graphics mode
Status in Unity Tweak Tool:
Invalid
Status in unity package in Ubuntu:
Fix Released
Status in unity source package in Xenial:
Fix Released
Bug description:
[Impact]
I used ccsm to enable low graphics mode. I'm not sure what this does other than remove blur effects and transparency, which is what I wanted.
If I put the launcher at the bottom rather than the left, it doesn't
look right.
The colour doesn't cover the whole height of the bar, and so I can see
my wallpaper through the gap between maximised windows and the colour
in the launcher.
My screen dimensions are 1366x768 (16:9) (and a second screen on
extended mode with the same dimensions).
I've attached a picture of what it looks like.
[Test Case]
#1. Enable low graphics mode using ccsm
#2. Move the Unity launcher at the bottom (gsettings set com.canonical.Unity.Launcher launcher-position Bottom)
#3. Make sure the launcher is correctly drawn.
[Possible Regressions]
Nothing known
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