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Message #07280
[Bug 1615252] Re: Pause/Resume doesn't work right in Sudoku (needs redraw)
This bug was fixed in the package gnome-sudoku - 1:3.18.4-0ubuntu2
---------------
gnome-sudoku (1:3.18.4-0ubuntu2) xenial; urgency=medium
* debian/rules:
- Delete vala stamps to rebuild generated source files. This
fixes 3.18.4's failure to build from source in Ubuntu 16.04.
gnome-sudoku (1:3.18.4-0ubuntu1) xenial; urgency=medium
* New upstream bugfix release (LP: #1615252)
- Make 'Pause' correctly hide the game play area and 'Resume'
show it again
- Fix the random puzzle generator so new puzzles don't follow
the same exact sequence.
-- Jeremy Bicha <jbicha@xxxxxxxxxx> Thu, 25 Aug 2016 01:11:18 -0400
** Changed in: gnome-sudoku (Ubuntu Xenial)
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/1615252
Title:
Pause/Resume doesn't work right in Sudoku (needs redraw)
Status in GNOME Sudoku:
Fix Released
Status in gnome-sudoku package in Ubuntu:
Fix Released
Status in gnome-sudoku source package in Xenial:
Fix Released
Bug description:
Impact
======
Clicking the Pause button doesn't hide the current game like it should, unless you force a redraw by minimizing the window or switching to a different window, etc.
Similarly, clicking Resume doesn't unhide the current game unless you
do the same thing.
Test Case
=========
1. Install the update
2. Run Sudoku. Click Easy. Click Pause.
3. The game play area should be greyed out with a "Paused" text overlay
4. Click Resume. The game play area should return to normal.
To test the other major fix:
1. Click New Puzzle, then select Very Hard.
2. Does the puzzle appear to match the first puzzle listed at https://bugzilla.gnome.org/768345 ? (The puzzle should be completely different.)
3. Make a screenshot or otherwise record what that first Very Hard puzzle looks like.
4. Exit Sudoku.
5. Reopen Sudoku and start a new Very Hard puzzle.
6. The puzzle should be different than the first Very Hard puzzle (from steps 1-3).
Regression Potential
====================
The Pause/Resume fix is a one-line fix to redraw the screen when the pause state is changed. The fix was released yesterday as gnome-sudoku 3.18.4 and 3.20.5.
3.18.3 was released a few weeks ago with the fix for random puzzle
generation
https://git.gnome.org/browse/gnome-sudoku/log/?h=gnome-3-18
https://git.gnome.org/browse/gnome-sudoku/tree/NEWS?h=gnome-3-18
The only other changes are translation updates.
These fixes have all been incorporated into yakkety's gnome-sudoku
1:3.21.90-0ubuntu2.
ProblemType: Bug
DistroRelease: Ubuntu 16.10
Package: gnome-sudoku 1:3.21.90-0ubuntu1
ProcVersionSignature: Ubuntu 4.6.0-10.12-generic 4.6.5
Uname: Linux 4.6.0-10-generic x86_64
ApportVersion: 2.20.3-0ubuntu7
Architecture: amd64
CurrentDesktop: GNOME
Date: Sat Aug 20 12:40:13 2016
EcryptfsInUse: Yes
InstallationDate: Installed on 2016-08-11 (8 days ago)
InstallationMedia: Ubuntu-GNOME 16.10 "Yakkety Yak" - Alpha amd64 (20160811)
SourcePackage: gnome-sudoku
UpgradeStatus: No upgrade log present (probably fresh install)
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References