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[Bug 685634] Re: Notifiaction apps remain in Unity launcher when they shouldn't

 

** Description changed:

- With the latest version from PPA, Synapse is always in Unity's launcher.
- It shouldn't be. I can also note that launching it from the launcher
- doesn't focus it, so it doesn't respond to keypress, so I need to click
- it to do anything.
+ Description of bug:
+ With the latest version from PPA, Synapse is always in Unity's launcher. It shouldn't be.
+ This also applies to Gwibber as far as I can tell: I have Gwibber-services running on logon. Gwibber does not however show up in launcher until I start it, either from menu or from the notification area. Having it in launcher makes sense when a Gwibber window is active, but after I X it away, it still remains in the launcher.
+ It has also been said that bzr-gtk suffers from this.
+ 
+ -----
+ 
+ Solution shamelessly copied from comment #13:
+ The solution is to ensure that programs are properly marking the AppIndicatorCategory for their indicators. BAMF will only expose indicators which are of type APP_INDICATOR_CATEGORY_APPLICATION_STATUS. This is what should be used for applications such as Rhythbox, Banshee, Tomboy (basically anything that may throw up a sustained window or "minimize" to its indicator). Projects like Synapse should use APP_INDICATOR_CATEGORY_OTHER
+ 
+ In Synapse this has been fixed in this revision:
+ http://bazaar.launchpad.net/~synapse-core/synapse-
+ project/trunk/revision/269
+ 
+ -----
+ 
+ Original description:
+ With the latest version from PPA, Synapse is always in Unity's launcher. It shouldn't be. I can also note that launching it from the launcher doesn't focus it, so it doesn't respond to keypress, so I need to click it to do anything.
  
  -----
  For Unity:
  The problem is that Unity doesn't respect the Gtk.Window.skip_taskbar_hint (TRUE).
  I need a way to tell Unity to not show my application under the task list.
  But I also think that this needs to be fixed in the Unity dock.

** Also affects: bzr-gtk
   Importance: Undecided
       Status: New

** Summary changed:

- Notifiaction apps remain in Unity launcher when they shouldn't
+ Notification apps remain in Unity launcher when they shouldn't

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https://bugs.launchpad.net/bugs/685634

Title:
  Notification apps remain in Unity launcher when they shouldn't

Status in BAMF Application Matching Framework:
  Triaged
Status in GTK+ Frontends to Various Bazaar Commands:
  New
Status in Gwibber:
  New
Status in Synapse:
  Fix Committed
Status in Unity:
  Triaged
Status in “bamf” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Invalid

Bug description:
  Description of bug:
With the latest version from PPA, Synapse is always in Unity's launcher. It shouldn't be.
This also applies to Gwibber as far as I can tell: I have Gwibber-services running on logon. Gwibber does not however show up in launcher until I start it, either from menu or from the notification area. Having it in launcher makes sense when a Gwibber window is active, but after I X it away, it still remains in the launcher.
It has also been said that bzr-gtk suffers from this.

-----

Solution shamelessly copied from comment #13:
The solution is to ensure that programs are properly marking the AppIndicatorCategory for their indicators. BAMF will only expose indicators which are of type APP_INDICATOR_CATEGORY_APPLICATION_STATUS. This is what should be used for applications such as Rhythbox, Banshee, Tomboy (basically anything that may throw up a sustained window or "minimize" to its indicator). Projects like Synapse should use APP_INDICATOR_CATEGORY_OTHER

In Synapse this has been fixed in this revision: http://bazaar.launchpad.net/~synapse-core/synapse-project/trunk/revision/269

-----

Original description:
With the latest version from PPA, Synapse is always in Unity's launcher. It shouldn't be. I can also note that launching it from the launcher doesn't focus it, so it doesn't respond to keypress, so I need to click it to do anything.

-----
For Unity:
The problem is that Unity doesn't respect the Gtk.Window.skip_taskbar_hint (TRUE).
I need a way to tell Unity to not show my application under the task list.
But I also think that this needs to be fixed in the Unity dock.