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Message #01672
Re: [Bug 685105] Re: enblend fails to blend large pano
So: yes it blends when you try it without imagecache and have enough
swap space available. Enblend crashes without any reason according to
your first message. Just "enblend was killed" is output by make.
Probably "segmentation fault" is somewhere in there, but lost....
I personally stitch at one third or one tenth of the final resolution
first to check if I have my controlpoints right. In 99% of the cases
you can already see problems there. And the blends go 10 - 100x
faster.
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https://bugs.launchpad.net/bugs/685105
Title:
enblend fails to blend large pano
Status in Enblend:
Confirmed
Bug description:
Enblend failed with:
enblend --compression=LZW -m 1200 -w -f135659x3947+0+1091 -o pano8110_l.tif ....
...
enblend: info: loading next image: pano8110_l0000.tif 1/1
enblend: out of memory
enblend: std::bad_alloc
This is a simple 0.5Gpixel panorama I shot. And agreed, Hugin did warn
me that it might take a lot of memory.
The thing is: There is no other tool to stitch this with, so I'll have to make do with hugin and its toolset....
I thought there was an "imagecache" that would swap parts of images to disk...
References