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Message #04520
[Bug 685105] Re: enblend fails to blend large pano
okey, so the enblending of my 240.000 x 8.292 pixel panorama succeed.
The resulting tiff file is a little under 2GB big and sadly does contain
lots of those http://kaefert.is-a-geek.org/misc/hugin
/360degree233pics_enblend-failure/artifacts-enblend-4-2/ artefacts. I
think this artefact problem I see might be related to this bug:
https://bugs.launchpad.net/enblend/+bug/721136
Though I do not understand what @rew (r-e-wolff) said about disk
swapping of images --> Is this the same as the this imagecache feature
and does this still exist in the latest versions of enblend? From what
you guys posted I thought it was a discontinued feature, but from what I
read over at https://bugs.launchpad.net/enblend/+bug/721136 it sounds
like my blackish artefacts stem from a bug in this imagecache thingy.
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https://bugs.launchpad.net/bugs/685105
Title:
enblend fails to blend large pano
Status in Enblend:
Confirmed
Bug description:
Enblend failed with:
enblend --compression=LZW -m 1200 -w -f135659x3947+0+1091 -o pano8110_l.tif ....
...
enblend: info: loading next image: pano8110_l0000.tif 1/1
enblend: out of memory
enblend: std::bad_alloc
This is a simple 0.5Gpixel panorama I shot. And agreed, Hugin did warn
me that it might take a lot of memory.
The thing is: There is no other tool to stitch this with, so I'll have to make do with hugin and its toolset....
I thought there was an "imagecache" that would swap parts of images to disk...
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References