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Message #05471
[Bug 1374686] Re: Enblend adds black to edges of some pictures in a pano sometimes when using include masks.
Revision 8f4a08e6a317 should restore total correctness
http://hg.code.sf.net/p/enblend/code/rev/8f4a08e6a317
Now, Enblend will abort if it encounters a near-overlap that
its algorithm is not able to handle.
We are not as strict as we could be, but most problems
should be caught by the new check. However, the borders
of the black alpha mask's are still untested.
You can play with the check's threshold parameter to fit it
to your images. Let us know, whether we ought to adapt
the default.
** Changed in: enblend
Status: New => Fix Committed
** Changed in: enblend
Importance: Undecided => Medium
** Changed in: enblend
Assignee: (unassigned) => Christoph Spiel (cspiel)
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https://bugs.launchpad.net/bugs/1374686
Title:
Enblend adds black to edges of some pictures in a pano sometimes when
using include masks.
Status in Enblend:
Fix Committed
Bug description:
Here are two examples http://kvtours.com/test-photos/CraterLake.jpg
and
http://kvtours.com/test-photos/Wheeler1.jpg
http://kvtours.com/test-photos/enblendBlackEdgeErrorTest.zip That is a 8.12mb test package for use with hugin.
The test package is an example that I just took out of a half pano
that I was working on last nightt, that I doubt many people would have
cause to do, but it was an easy one to show the problem with. In it
you will find two pictures and a pto file. One of the pictures is in
the pto file twice. The second copy has different light settings so
that the sun is not quite so blown out. There is complete overlap on
those two images. When I put a single include mask on the one that has
a good sun I get a pretty good result, but the mask goes a bit further
away from the sun than I want. So I add a second include mask to the
other copy to keep most of the good colors and then I get the results
shown in the Wheeler1.jpg
If I remove one of the include masks and instead use one include and
one exclude I get the results that I want with no bugs. Remove both
masks it works as expected as well.
On the crater lake one I did it a month ago and it more clearly shows
the problem(I did not include it as a test package as it is a large
set). My work flow on it, I was going along stitching small versions
finding places where there were masking errors or that I needed more
control points and correcting as I saw fit and then somewhere along
the lines the black started showing up. At first it was just a little
bit on the rock under the tri-pod. That caught my eye and I removed
all the masks in that area and restitched. That did not remove the
problem(I still had masks in other places.) I figured I could
photoshop it so I continued and a few masks and restitches later I had
problems showing up in places where there were and had never been a
mask(that is the photo that I attached to this post). At that point I
scrapped the project and started over and had no problems on my second
try.
I have seen the bug with both the version of enblend that comes with hugin 2013 and enblend 4.1.3 win64 version.
I am running windows 7 on a desktop. A friend has had the same
problems with windows 7 on a laptop.
For command line options I use the standard that hugin has plus I add in
-a --no-ciecam
Here is the thread where I first started talking about it.
https://groups.google.com/forum/#!msg/hugin-ptx/pQYSIjk7Af8/WyYBRSz_CgMJ
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References