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Message #38287
[Bug 892544] Re: Unity slow after resume from suspend
Mario, this bug was reported a while ago and there hasn't been any
activity in it recently. We were wondering if this is still an issue? If
so, could you please confirm this issue exists with the latest
development release of Ubuntu? ISO images are available from
http://cdimage.ubuntu.com/daily-live/current/ . If the issue remains,
could you please run the following command from a Terminal
(Applications->Accessories->Terminal), as it will automatically gather
and attach updated debug information to this report:
apport-collect -p linux <replace-with-bug-number>
If reproducible, could you please provide the information following
https://wiki.ubuntu.com/DebuggingKernelSuspend ?
If reproducible, could you also please test the latest upstream kernel available (not the daily folder) following https://wiki.ubuntu.com/KernelMainlineBuilds ? It will allow additional upstream developers to examine the issue. Once you've tested the upstream kernel, please comment on which kernel version specifically you tested. If this bug is fixed in the mainline kernel, please add the following tags:
kernel-fixed-upstream
kernel-fixed-upstream-VERSION-NUMBER
where VERSION-NUMBER is the version number of the kernel you tested. For example:
kernel-fixed-upstream-v3.3.13-rc6
This can be done by clicking on the yellow circle with a black pencil icon next to the word Tags located at the bottom of the bug description. As well, please remove the tag:
needs-upstream-testing
If the mainline kernel does not fix this bug, please add the following tags:
kernel-bug-exists-upstream
kernel-bug-exists-upstream-VERSION-NUMBER
As well, please remove the tag:
needs-upstream-testing
Once testing of the upstream kernel is complete, please mark this bug's
Status as Confirmed. Please let us know your results. Thank you for your
understanding.
** Project changed: unity => linux (Ubuntu)
** Changed in: linux (Ubuntu)
Status: New => Incomplete
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https://bugs.launchpad.net/bugs/892544
Title:
Unity slow after resume from suspend
Status in “linux” package in Ubuntu:
Incomplete
Bug description:
After resuming from suspend unity feels like it is very slow.
How to play:
Go to Unity Dash, show all applications, move icons up and down with
the scroll bar, suspend and resume, perform the same operation and
notice that is very slow.
This already happens with the (cd or usb) of installation.
This bug only happens with free radeon driver with driver fglrx does
not happen.
This only happens in unity, this does not happen in either Gnome Shell
or Unity 2D.
I do not know if it's a bug in Unity or compiz, but "unity --reset"
solves the problem until the next suspend / resume.
I do not know if this bug may be related to #782810 or #803943, but I
did not notice any increase in CPU consumption.
This bug occurs on a clean install of 11.10 [64 bits] with a ATI
Radeon 5770 graphics card, Asus P6T Deluxe V2 Motherboard, Micro
Intel Core™ i7-950 y SSD OCZ Vertex2.
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