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Re: Re: Generic Object Properties Dialog

 

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2009/6/26 Lorenzo <lomarcan@...>

>
>
> --- In kicad-devel@xxxxxxxxxxxxxxx <kicad-devel%40yahoogroups.com>, Dick
> Hollenbeck <dick@...> wrote:
>
> > It would be very unusual to develop a dialog in this way. Normally you
> > have to have a separate dialog window for each type of object that you
> > want to inspect. It may be perceived as more work initially (and
> > probably is not) but will be more maintainable over the long haul.
>
> I think is meaning something like the object properties in 3dsMax/Maya
> (EVERYTHING is in those panel there :P), or the property table of
> VisualStuff environments...
>
> Personally I'd prefer the 'usual' dialog boxes...
>
> _
>

I think idea how user sees the dialog (dioiioib) is different than idea how
it has to be implemented (Dick). I think every class of maintainable objects
should have separate dialog in terms of widgets layout. But the window
showing the layout could be the same exchanging what is displayed. GTK+ has
a reparent feature, I don't know whether wxWidgets have such.

-- 
Manveru
jabber: manveru@...
gg: 1624001
http://www.manveru.pl
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<br><br><div class=3D"gmail_quote">2009/6/26 Lorenzo <span dir=3D"ltr">&lt;=
<a href=3D"mailto:lomarcan@...";>lomarcan@...</a>&gt;</span><br><block=
quote class=3D"gmail_quote" style=3D"border-left: 1px solid rgb(204, 204, 2=
04); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">










<div style=3D"background-color: rgb(255, 255, 255);">


<div style=3D"width: 655px;">
<div style=3D"margin: 0pt; padding: 0pt 25px 0pt 0pt; width: 470px; float: =
left;">


<div>
=20=20=20=20=20=20=20=20=20=20=20=20
<br><br>
=20=20=20=20=20=20
<p></p><div class=3D"im">--- In <a href=3D"mailto:kicad-devel%40yahoo=
groups.com" target=3D"_blank">kicad-devel@xxxxxxxxxxxxxxx</a>, Dick Hollenb=
eck &lt;dick@...&gt; wrote:<br>
<br>
&gt; It would be very unusual to develop a dialog in this way. Normally yo=
u <br>
&gt; have to have a separate dialog window for each type of object that you=
<br>
&gt; want to inspect. It may be perceived as more work initially (and <br>
&gt; probably is not) but will be more maintainable over the long haul.<br>
<br></div>
I think is meaning something like the object properties in 3dsMax/Maya (EVE=
RYTHING is in those panel there :P), or the property table of VisualStuff e=
nvironments...<br>
<br>
Personally I&#39;d prefer the &#39;usual&#39; dialog boxes...<br>
<br>

=20

</div>=20=20

=20=20=20=20
<div width=3D"1" style=3D"color: white; clear: both;">_</div></div></di=
v></div></blockquote></div><br><br clear=3D"all">I think idea how user sees=
the dialog (<span class=3D"gI"><span class=3D"gD" style=3D"color: rgb(0, 1=
04, 28);">dioiioib) </span></span>is different than idea how it has to be i=
mplemented (Dick). I think every class of maintainable objects should have =
separate dialog in terms of widgets layout. But the window showing the layo=
ut could be the same exchanging what is displayed. GTK+ has a reparent feat=
ure, I don&#39;t know whether wxWidgets have such.<br>
<br>-- <br>Manveru<br>jabber: manveru@...<br> =C2=A0 =C2=A0 gg: 1624=
001<br> =C2=A0 <a href=3D"http://www.manveru.pl";>http://www.manveru.pl</a><=
br>
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