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Message #05648
Re: Kicad performance
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To:
kicad-developers@xxxxxxxxxxxxxxxxxxx
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From:
Alex G <mr.nuke.me@xxxxxxxxx>
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Date:
Mon, 11 Oct 2010 18:17:18 +0300
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In-reply-to:
<AANLkTinF8D9cYwHjXJ4LQyM-McmzWUvMfoJwJ=WpqY93@mail.gmail.com>
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User-agent:
Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.9) Gecko/20100921 Fedora/3.1.4-1.fc13 Thunderbird/3.1.4
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On 10/11/2010 05:54 PM, Marco Serantoni wrote:
> I wish make the point we are at the moment, seen the number of newcomers.
> We have 2 main platforms: Windows and Linux, there is also a third
> platform at the moment that is OSX.
> The accelerated APIs on this platforms are provided by:
>
> Linux: GTK/CairoLib
> Windows: GDI+ / Direct2D
> OSX: Quartz 2D (CoreGraphics)
Don't we have OpenGL that works an all of these platforms? Wouldn't it
be infinitely simpler to use OpenGL and call it a day, instead of
supporting three different APIs (AKA 1 code code path vs. three)?
Alex
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