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Re: More OSX developer help

 

On 2/9/11 9:02 PM, Wayne Stambaugh wrote:
While I have some of you OSX console drivers at my disposal ;), I just
committed a patch that fixes the optimized grid drawing code and need some help
verifying that this works on OSX.  When someone with OSX gets some spare time
please change line 581 in drawpanel.cpp from:

Took only a few minutes to test :-)


#if ( defined( __WXMAC__ ) || 0 )

to:

#if 0

and rebuild.  Test the apps that use the grid to make sure the grid is drawn
correctly.  If this works on OSX, then the only other thing left to do is some
performance testing to figure out with grid drawing method yields the best
performance.  This should take care of all the drawing using wxDC for
coordinate translation.

Now the grid draws as expected, there are still some issues left on OSX for the drawing code:

 - When moving a object you can't see where it is while moving
 - The pen-width of the sheetframe is very thin (almost invisible)
 - The outline modes in pcbnew are broken

Thank you for fixing this, i have the feeling that the drawing code is a bit
faster than before. This is good because it will still take some time to move
to the GAL.

Regards,
Jerry Jacobs
- http://xor-gate.org



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