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Re: [PATCH] Fix wrong "&&" usage

 

A lot more picky, you got correct, that have to be a bitwise comparation.

Being Cocoa UI API vectorial, misses pixel logical operations, the "erase"
made with XOR on the pixels has been substituted with a trasparent Overlay
that guests "immediate" draws, for immediate i mean "moving components or
tracks".
This is the reason why i've introduced the cocoa patch for wxOverlay and
added that pieces of code.

Tomaz and Orson are now working and doing a nice job with GAL, so this part
of code, binded to the old drawing code, will be purged soon.


--
Marco


On Fri, May 30, 2014 at 2:56 PM, Bernhard Stegmaier <stegmaier@xxxxxxxxxxxxx
> wrote:

> Hi,
>
> clang seems to be much more picky than gcc… attached a patch that fixes 2
> warnings I spotted during my last build experiments (being obviously really
> a bug).
> I don't know what it will improve, though.
>
>
> Regards,
> Bernhard
>
>
>
>
>
>
>
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