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[PATCH] add feature and fix segfault in VRML exporter

 

I have put a new patch onto my github patch project:

vrml_layer_pth.patch (https://github.com/cbernardo/kicad-patches)

This patch adds more eyecandy to the VRML export but more importantly
works around a potential segfault in the GLU tesselator. The patch
incorporates the previous patch I posted which fixes some rendering
glitches.

The patch has been made against rev. 4942 and the VRML exporter and
idf2vrml tool have been tested against all projects in the demo
directory as well as existing private projects. There is a known
visual glitch when plated holes intersect board edges and unplated
board cutouts; this glitch can be seen in the pic_programmer demo
project. Since plated holes intersecting board edges is a rare
case (until castellated connectors become very popular) and this is
purely a cosmetic feature, there are no current plans to improve on
this.

- Cirilo



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