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Message #13964
Re: 3D viewer, VRML V1.0 support
Hi,
I can show you some progress of my work with this screenshots from parts that I took directly from 3dcontentcentral in "their" VRML V1 format:
http://imgur.com/a/PlH7g
It may still need a bit of cleaning the code before submit.
I have more ideas in mind and could contribute, however, I was looking for the first time to the overwall kicad source code (and special the 3d viewer source code), and I am a bit disapointed.
It is a lot messy and it is missing a proper library support, if we want expand and improove features.. ( things like vector, matrix, math, etc.. )
I am not planning add by my self source code to do vector and matrix, 3d stuff... it will be too time consuming, so.. is it possible or planned to adopt / import some other open source library? what are the policies?
Regards,
Mario Luzeiro
________________________________________
From: Kicad-developers [kicad-developers-bounces+mrluzeiro=ua.pt@xxxxxxxxxxxxxxxxxxx] on behalf of Mário Luzeiro [mrluzeiro@xxxxx]
Sent: 14 July 2014 10:52
To: kicad-developers@xxxxxxxxxxxxxxxxxxx
Subject: [Kicad-developers] 3D viewer, VRML V1.0 support
Hello, I am new to kicad-developers.
I am planning to do my first contribution: adding support to 3D Viewer to read VRML V1.0 files. It practically means that it will be possible to direct download parts in VRML format from the 3dContenteCentral.com website without any more middle conversion :)
I need some guidance in kicad development, so I have some questions:
How can I submit my source code contributions?
Is there anyone responsible for 3D viewer related parts?
Are there anyone already working at moment in 3D viewer related stuff?
What are the big picture planes for 3D related stuff in kicad?
Is there any place where I can find a list of related wishes?
Thanks in advance!
Regards,
Mario
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