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Re: 3D view in module editor doesn't update properly when using GAL

 

Update: Same issue is present in the normal CAD view, not just the
module editor. Changes to the PCB are not reflected until the 3D view is
closed and reopened.

On Sun, 2014-07-20 at 20:04 -0400, Andrew Zonenberg wrote:
> When I'm using the GAL view in the module editor (OpenGL) and open a 3D
> view, and make changes to the footprint (for example, adding a 3D model
> to it) the 3D render doesn't update.
> 
> I can rotate and pan the view, it's definitely re-rendering new frames
> fine, but the changes to the footprint don't take effect. Even turning
> the grid on or off, or enabling/disabling realistic mode, doesn't work
> until I close and reopen the 3D view.
> 
> The 3D view behaves sort of as expected (redrawing and applying changes
> any time I click to pan or otherwise force a repaint) when using the old
> renderer in the module editor. Maybe some kind of display list updating
> issues? I'm using a dual-monitor setup with the 3D view on the left
> screen and the module editor on the right.
> 
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-- 
Andrew Zonenberg
PhD student, security group
Computer Science Department
Rensselaer Polytechnic Institute
http://colossus.cs.rpi.edu/~azonenberg/

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