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Re: 3D view in module editor doesn't update properly when using GAL

 

----- Original Message -----

> From: Andrew Zonenberg <azonenberg@xxxxxxxxxxxxxxx>
> To: kicad-developers@xxxxxxxxxxxxxxxxxxx
> Cc: 
> Sent: Monday, July 21, 2014 10:04 AM
> Subject: [Kicad-developers] 3D view in module editor doesn't update properly	when using GAL
> 
> When I'm using the GAL view in the module editor (OpenGL) and open a 3D
> view, and make changes to the footprint (for example, adding a 3D model
> to it) the 3D render doesn't update.
> 
> I can rotate and pan the view, it's definitely re-rendering new frames
> fine, but the changes to the footprint don't take effect. Even turning
> the grid on or off, or enabling/disabling realistic mode, doesn't work
> until I close and reopen the 3D view.
> 
> The 3D view behaves sort of as expected (redrawing and applying changes
> any time I click to pan or otherwise force a repaint) when using the old
> renderer in the module editor. Maybe some kind of display list updating
> issues? I'm using a dual-monitor setup with the 3D view on the left
> screen and the module editor on the right.
> 


After making changes you need to click the "Reload Board" icon; currently
this is an icon with a DIP and a green arrow pointing down. At the moment
I don't believe this behavior is a bug.

- Cirilo



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