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Re: 3D view in module editor doesn't update properly when using GAL

 

Is there any technical reason why the updates can't be live, or
triggered upon changing focus to the window? I'm pretty sure that
previous versions did this.

On Sun, 2014-07-20 at 23:01 -0700, Cirilo Bernardo wrote:
> ----- Original Message -----
> 
> > From: Andrew Zonenberg <azonenberg@xxxxxxxxxxxxxxx>
> > To: kicad-developers@xxxxxxxxxxxxxxxxxxx
> > Cc: 
> > Sent: Monday, July 21, 2014 10:04 AM
> > Subject: [Kicad-developers] 3D view in module editor doesn't update properly	when using GAL
> > 
> > When I'm using the GAL view in the module editor (OpenGL) and open a 3D
> > view, and make changes to the footprint (for example, adding a 3D model
> > to it) the 3D render doesn't update.
> > 
> > I can rotate and pan the view, it's definitely re-rendering new frames
> > fine, but the changes to the footprint don't take effect. Even turning
> > the grid on or off, or enabling/disabling realistic mode, doesn't work
> > until I close and reopen the 3D view.
> > 
> > The 3D view behaves sort of as expected (redrawing and applying changes
> > any time I click to pan or otherwise force a repaint) when using the old
> > renderer in the module editor. Maybe some kind of display list updating
> > issues? I'm using a dual-monitor setup with the 3D view on the left
> > screen and the module editor on the right.
> > 
> 
> 
> After making changes you need to click the "Reload Board" icon; currently
> this is an icon with a DIP and a green arrow pointing down. At the moment
> I don't believe this behavior is a bug.
> 
> - Cirilo
> 

-- 
Andrew Zonenberg
PhD student, security group
Computer Science Department
Rensselaer Polytechnic Institute
http://colossus.cs.rpi.edu/~azonenberg/

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