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Re: 3D-Viewer new rendering and contributions.

 

2014-08-01 0:23 GMT+02:00 Cirilo Bernardo <cirilo_bernardo@xxxxxxxxx>:
> ----- Original Message -----
>
>> From: Nick Østergaard <oe.nick@xxxxxxxxx>
>> To: Mário Luzeiro <mrluzeiro@xxxxx>
>> Cc: KiCad Developers <kicad-developers@xxxxxxxxxxxxxxxxxxx>
>> Sent: Friday, August 1, 2014 12:36 AM
>> Subject: Re: [Kicad-developers] 3D-Viewer new rendering and contributions.
>>
>> Hi Mario
>>
>> I did not manage to test your patch before it got committed in rev
>> 5040, fine. But I have now tested it and the offsets and the rotations
>> are good now.
>>
>> I do note that the big connectors I have are strange looking, I guess
>> that is the thing about the "normals" you were talking about. They
>> rendered fine before, but is it because the normals are inside out?
>>
>
>
> What do the models look like in another 3D viewer which correctly renders
> normals? It's hard to tell with 3DViewer because it looks to me like every
> facet is rendered on both sides (but that may be correct - the surface
> may have the 'solid' attribute). If a facet were rendered only on 1 side it
> would be much easier to tell because the facet would be invisible from the
> wrong side.
>
> - Cirilo
>
What viewer do you suggest? Does blender do it correctly?


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