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Re: Edge.Cuts layer in the module editor

 

On Wed, Sep 03, 2014 at 05:33:09PM +0100, Brian Sidebotham wrote:
> I don't think there's any reason to have disconnected vertexes on the
> Edge.Cuts layer is there? Perhaps for drawing a rout line, but then I
> draw a rectangle with the correct width of the router bit I want used
> so it is less ambiguous.

As a rule there *can't* be disconnected edges on the border layer...
IDF and probably SPECCTRE too need closed polygons and the DRC and zone
filler need to convert the borders to a zone to work.

So I'd say that in some way the pcb edges should close to a polygon
(with holes). *Multiple* polygons could be debatable, however...

-- 
Lorenzo Marcantonio
Logos Srl


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