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Re: Build changes.

 

So maybe this is something that should go in INSTALL.txt, but for Fedora
wx3 is available in repositories. The problem is that when installed it
names it's wx-config program (which make uses for compilation flags) to
wx3.0-config (or similar, not on my dev laptop right now). You have to make
a symbolic link from wx3.0-config to wx-config to compile.

Great work moving forward with OSX. Poor compatibility with OSX has been
one the loudest complaints I have heard from people.

Thanks!


Jon

On Fri, Sep 26, 2014 at 6:09 PM, Wayne Stambaugh <stambaughw@xxxxxxxxxxx>
wrote:

> I just committed revision r5149 which fails when wxWidgets is less than
> version 3.0.0.  I know that the wx3 is not without it's issues but it is
> becoming too much of a burden to try to keep the code compatible with
> wx2 along the known issues.
>
> I've also added an option when building on OSX that disables downloading
> and building all of the dependencies from source by default.  You must
> now run CMake with -DUSE_OSX_DEPS_BUILDER=ON if you want to use that
> build method.  The are further OSX bundle fixes on the way as well so
> please be patient as we transition away from that build philosophy.  I
> am working with Bernhard (thanks Bernhard) on getting this issue
> resolved so OSX looks for the dependencies on the system and creates OSX
> bundles without external scripts.  I have it on good authority that
> KiCad will build and run just fine using the installed dependencies.
>
> I am also working on getting stock Boost 1.56 to build KiCad.  It does
> appear to work on Linux.  I'm still having some issues on Windows so
> hopefully that will be resolved before too long and thus eliminate the
> last dependency we will have to build from source.
>
> Wayne
>
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