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Message #14845
Re: Build changes.
Thank you Wayne!
--Joe
On Sunday, September 28, 2014 6:40 PM, Wayne Stambaugh <stambaughw@xxxxxxxxxxx> wrote:
Fixed in commit r5154. Please let me know if you find any other issues
other than the fact that your distro may not have packaged wx3 yet.
On 9/27/2014 2:07 AM, Joseph Chen wrote:
> I was able to build kicad from this new revision, after some troubles
> with my Ubuntu.
>
> But I had to modify "kicad-install.sh" so it could keep going forward to
> a completion or stop when an error happened. Otherwise, the build
> script just checkout source, installed a bunch of libray files and doc
> files _without_ compiling and installing any executables.
>
> Here is my modification:
> diff ~/Downloads/kicad-install.sh ~/Downloads/kicad-install.sh-wxgtk3.0
> 105c105
> < libwxgtk2.8-dev \
> ---
>> libwxgtk3.0-dev \
> 258c258
> < cmake $OPTS ../
> ---
>> cmake $OPTS ../ || (echo "cmake failed."; exit 1)
> 265c265
> < make -j4
> ---
>> make -j4 || (echo "kicad compiling failed."; exit 1)
>
> --Joe
>
>
>
> On Friday, September 26, 2014 4:09 PM, Wayne Stambaugh
> <stambaughw@xxxxxxxxxxx> wrote:
>
>
> I just committed revision r5149 which fails when wxWidgets is less than
> version 3.0.0. I know that the wx3 is not without it's issues but it is
> becoming too much of a burden to try to keep the code compatible with
> wx2 along the known issues.
>
> I've also added an option when building on OSX that disables downloading
> and building all of the dependencies from source by default. You must
> now run CMake with -DUSE_OSX_DEPS_BUILDER=ON if you want to use that
> build method. The are further OSX bundle fixes on the way as well so
> please be patient as we transition away from that build philosophy. I
> am working with Bernhard (thanks Bernhard) on getting this issue
> resolved so OSX looks for the dependencies on the system and creates OSX
> bundles without external scripts. I have it on good authority that
> KiCad will build and run just fine using the installed dependencies.
>
> I am also working on getting stock Boost 1.56 to build KiCad. It does
> appear to work on Linux. I'm still having some issues on Windows so
> hopefully that will be resolved before too long and thus eliminate the
> last dependency we will have to build from source.
>
> Wayne
>
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