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Re: OSX Build changes.

 

On Sep 29, 2014, at 7:53 AM, Wayne Stambaugh <stambaughw@xxxxxxxxxxx> wrote:

> On 9/28/2014 10:20 PM, Adam Wolf wrote:
>> I actually had this open in a tab for something else I was doing.
>> 
>> https://developer.apple.com/library/mac/documentation/MacOSX/Conceptual/BPRuntimeConfig/Articles/EnvironmentVars.html
>> 
>> At the bottom of that page is an explanation how to set an environment
>> variable for an app bundle.
> 
> Thanks Adam!  This is exactly what I was looking for.  Bernhard, please
> take a look at this when you get a chance.  At the very least we should
> probably set the KIGITHUB environment variable assuming the OSX build
> has the github plugin enabled.  When the 3D models are include in the
> bundle, KISYS3DMOD will have to be set to the appropriate path.

I vote for setting KISYSMOD and KISYS3DMOD. I don't use the git plugin so KIGITHUB isn't interesting (to me).

The launch agent Jean-Paul mentioned works. Of course what will happen is that you'll get a new machine and forget how the environment variable got set.
 
-a




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