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Re: OSX Build changes.

 

2014-09-29 18:57 GMT+02:00 Bernhard Stegmaier <stegmaier@xxxxxxxxxxxxx>:
> Hi,
>
> Currently the following paths should be used for “data” automatically
> (latest when my changes are submitted and what I found in the code):
>
> Base Paths (in order from top to bottom)
>
> $KICAD Environment variable
> ~/Library/Application Support/kicad
> /Library/Application Supprt/kicad
> <kicad.app>/Contents/SharedSupport
>
> kicad
>
> …/templates
>
> eeschema
>
> …/library
> …/library/doc
> …/templates
>
> pcbnew
>
> …/modules
> …/modules/packages3d
> …/templates
>
> The “…” refers to any of the base paths.
> There should be no need to set environment variables KISYSMOD/KISYS3DMOD as
> long as you stick to these paths?
>
> For a complete OSX package with libraries/footprints/etc. things possibly
> would go into the bundle.
>
> So, I think the only thing reasonable/needed is setting the KIGITHUB to the
> default github libraries.
> If anybody tells me what to set it to, I will do that (I didn’t use the
> plugin up to now).

It should be set to
https://github.com/KiCad

> @Jean-Paul:
> The plist method and what Wayne is talking about are two different things.
> The plist method is for setting environment variables from a user context.
> If an environment variable is configured in the bundle, it will be
> automatically there when you (or anybody else on this machine) launch the
> application - nothing to do for users… however, user can’t normally change
> it then, because a user is not intended to change the config file of the app
> bundle (where this is contained), I guess.
>
>
> Regards,
> Bernhard
>
>
>
> On 29.09.2014, at 18:38, Wayne Stambaugh <stambaughw@xxxxxxxxxxx> wrote:
>
> On 9/29/2014 11:49 AM, Jean-Paul Louis wrote:
>
> Wayne,
>
> This topic was already discussed in the kicad-users list when I was
> setting my Mac builds.
> I already posted Mac Environment files for KiCad using KISYSMOD,
> KISYSPROJ and KIGITHUB.
>
>
> KISYSMOD only makes sense if footprint libraries are installed as part
> of the bundle.  You should not be setting KISYSPROJ.  This is set to the
> same path as the .pro file opened by kicad.
>
>
> I can post them again if you like.
>
> Jean-Paul
> AC9GH
>
> Andy,
>
> The plist files are in ~/Library/LaunchAgents
>
> For KISYSMOD, the filename is local.kicad.kisysmod.plist.
> For KIPRJMOD, the filename is local.kicad.kiprjmod.plist.
>
> For KIGITHUB, the filename is local.kicad.kigithub.plist.
>
> That is as far as I went.
>
> Now when I start pcbnew and select Preferences —> Library tables, I get
> the variables correctly showing:
>
>
>
> You can see that I selected the fl-lib-table that use the legacy footprints.
> If you use the github fl-lib-table, then the KIGITHUB variable might
> show up.
>
> I have not tried yet using github.
>
> I have not been able to use the pdf docs inside the programs because
> there is an issue with OS X not having the right path.
> I’m working on that.
>
> Regards,
> Jean-Paul
> AC9GH
>
>
>
> On Jun 12, 2014, at 3:25 PM, Andy Peters devel@xxxxxxxxx
> <mailto:devel@xxxxxxxxx> [kicad-users] <kicad-users@xxxxxxxxxxxxxxx> wrote:
>
> On May 24, 2014, at 7:35 AM, Jean-Paul
> Louis louijp@xxxxxxxxx [kicad-users] <kicad-users@xxxxxxxxxxxxxxx> wrote:
>
> Mine (see email to Bernhard) sort of work. I tried his method of
> creating the ENV variables, and it worked for KISYSMOD, but not
> for KIGITHUB. Maybe because KISYSMOD is a path variable while
> KIGITHUB is an URL.
>
> I am not sure , so I will double check what I did.
> I just copied what was on his email and modified the file for
> KIGITHUB first
>
>
> <?xml version="1.0" encoding="UTF-8"?>
> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN"
> "http://www.apple.com/DTDs/PropertyList-1.0.dtd";>
> <plist version="1.0">
> <dict>
> <key>Label</key>
> <string>local.kicad.kigithub</string>
> <key>EnableGlobbing</key>
> <true/>
> <key>ProgramArguments</key>
> <array>
> <string>launchctl</string>
> <string>setenv</string>
> <string>KIGITHUB</string>
> <string>https://github.com/KiCad</string>
> </array>
> <key>RunAtLoad</key>
> <true/>
> </dict>
> </plist>
>
>
> The above definition does not work while the one below is fine.
>
> <?xml version="1.0" encoding="UTF-8"?>
> <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN"
>   "http://www.apple.com/DTDs/PropertyList-1.0.dtd";>
> <plist version="1.0">
> <dict>
>   <key>Label</key>
>   <string>local.kicad.kisysmod</string>
>   <key>EnableGlobbing</key>
>   <true/>
>   <key>ProgramArguments</key>
>   <array>
>       <string>launchctl</string>
>       <string>setenv</string>
>       <string>KISYSMOD</string>
>       <string>/Library/Application Support/kicad/share/Modules</string>
>   </array>
>   <key>RunAtLoad</key>
>   <true/>
> </dict>
> </plist>
>
>
> So, how does one get the above plist to be recognized?
>
> -a
>
>
>
> ------------------------------------
>
> ------------------------------------
>
> Please read the Kicad FAQ in the group files section before posting
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> Please post your bug reports here. They will be picked up by the
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>
> On Sep 29, 2014, at 10:53 AM, Wayne Stambaugh <stambaughw@xxxxxxxxxxx
> <mailto:stambaughw@xxxxxxxxxxx>> wrote:
>
> On 9/28/2014 10:20 PM, Adam Wolf wrote:
>
> I actually had this open in a tab for something else I was doing.
>
> https://developer.apple.com/library/mac/documentation/MacOSX/Conceptual/BPRuntimeConfig/Articles/EnvironmentVars.html
>
> At the bottom of that page is an explanation how to set an environment
> variable for an app bundle.
>
>
> Thanks Adam!  This is exactly what I was looking for.  Bernhard, please
> take a look at this when you get a chance.  At the very least we should
> probably set the KIGITHUB environment variable assuming the OSX build
> has the github plugin enabled.  When the 3D models are include in the
> bundle, KISYS3DMOD will have to be set to the appropriate path.
>
> Cheers,
>
> Wayne
>
>
> I am so, so excited for this.  Good work folks!
>
> Adam Wolf
> Cofounder and Engineer
> W&L
>
> On Sun, Sep 28, 2014 at 7:47 PM, Wayne Stambaugh
> <stambaughw@xxxxxxxxxxx <mailto:stambaughw@xxxxxxxxxxx>
> <mailto:stambaughw@xxxxxxxxxxx>> wrote:
>
>   On 9/28/2014 12:31 PM, Bernhard Stegmaier wrote:
>
> Hi all,
>
> as Wayne already mentioned below I made some major changes to the
> creation of OSX application bundles in the build process.
> The most obvious is that now only one application bundle is created
> which starts the kicad launcher.
> From there you can go anywhere else.
> The created bundle now is (should be) completely relocatable, so you can
> just put it anywhere you want as with other OSX apps.
> All the pre-delivered templates, etc. have been moved into the bundle
> and should be found from there.
> Command-Line tools are still contained (and accessible via e.g.
> /Applications/kicad.app/Contents/MacOS/idf…).
>
> I have uploaded a sample dmg image here:
> http://ul.to/ypsk7m41
> What you see in the dmg is 1:1 what is created in the build process now…
> this should make packaging and distributing automated builds very easy
> in future.
>
>
>   I looked at the file layout and it looks good.  At some point we
> should
>   add the documentation, component libraries, and 3D models (possibly
>   footprint libraries if the user does not want to use the github
> plugin).
>    This would be a complete install of KiCad.  The footprint
> libraries can
>   be loaded via the github plugin.  Is it possible to set local
>   environment variables in a bundle?  It might be a good idea to set the
>   kicad environment variables so that the user doesn't have to mess
>   with them.
>
>
> I am still doing some final touches to the patch before it gets
> submitted.
> So, feel free to test and comment…
>
>
> Regards,
> Bernhard
>
> Begin forwarded message:
>
> *From: *Wayne Stambaugh <stambaughw@xxxxxxxxxxx
>
>   <mailto:stambaughw@xxxxxxxxxxx>
>
> <mailto:stambaughw@xxxxxxxxxxx <mailto:stambaughw@xxxxxxxxxxx>>>
> *Subject: **[Kicad-developers] Build changes.*
> *Date: *27. September 2014 00:09:13 MESZ
> *To: *KiCad Developers <kicad-developers@xxxxxxxxxxxxxxxxxxx
>
>   <mailto:kicad-developers@xxxxxxxxxxxxxxxxxxx>
>
> <mailto:kicad-developers@xxxxxxxxxxxxxxxxxxx
>
>   <mailto:kicad-developers@xxxxxxxxxxxxxxxxxxx>>>
>
>
> I just committed revision r5149 which fails when wxWidgets is less than
> version 3.0.0.  I know that the wx3 is not without it's issues but
> it is
> becoming too much of a burden to try to keep the code compatible with
> wx2 along the known issues.
>
> I've also added an option when building on OSX that disables
> downloading
> and building all of the dependencies from source by default.  You must
> now run CMake with -DUSE_OSX_DEPS_BUILDER=ON if you want to use that
> build method.  The are further OSX bundle fixes on the way as well so
> please be patient as we transition away from that build philosophy.  I
> am working with Bernhard (thanks Bernhard) on getting this issue
> resolved so OSX looks for the dependencies on the system and
> creates OSX
> bundles without external scripts.  I have it on good authority that
> KiCad will build and run just fine using the installed dependencies.
>
> I am also working on getting stock Boost 1.56 to build KiCad.  It does
> appear to work on Linux.  I'm still having some issues on Windows so
> hopefully that will be resolved before too long and thus eliminate the
> last dependency we will have to build from source.
>
> Wayne
>
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