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Re: kicad on Mac OS - Yosemite is available - any experiences?

 

I was able to use the webview patch to successfully compile wxWidgets
3.0.2, and then I was able to follow the rest of the instructions in
mac-osx.txt to successfully build KiCad.  A 1 minute test shows that things
seem to open and respond to input.

Adam Wolf
Cofounder and Engineer
W&L, LLC

On Fri, Oct 17, 2014 at 3:57 PM, Adam Wolf <adamwolf@xxxxxxxxxxxxxxxxxxxx>
wrote:

> Sorry for the list spam.
>
> There are patches here:
>
> https://trac.macports.org/ticket/44524
>
> for the upstream bug http://trac.wxwidgets.org/ticket/16329.  I will try
> them.
>
> Adam Wolf
> Cofounder and Engineer
> W&L
>
> On Fri, Oct 17, 2014 at 3:51 PM, Adam Wolf <adamwolf@xxxxxxxxxxxxxxxxxxxx>
> wrote:
>
>> No clue.  Let us know if it works for you--I already upgraded :p
>>
>> Adam Wolf
>>
>> On Fri, Oct 17, 2014 at 3:47 PM, Andy Peters <devel@xxxxxxxxx> wrote:
>>
>>> On Oct 17, 2014, at 1:45 PM, Adam Wolf <adamwolf@xxxxxxxxxxxxxxxxxxxx>
>>> wrote:
>>>
>>> > Folks,
>>> >
>>> > As far as I can tell, people are having a hard time building wxWidgets
>>> 3 for Yosemite (OS X 10.10).  I'm not the only one.
>>> >
>>> > https://github.com/Homebrew/homebrew/issues/32993
>>> >
>>> > I am not using Homebrew to install it, of course, because we need the
>>> KiCad patches, but they are also having problems.
>>>
>>> What about if WxWidgest 3.0.x was already built?
>>>
>>> -a
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>>
>>
>

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