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Re: kicad on Mac OS - Yosemite is available - any experiences?

 

> On Oct 20, 2014, at 6:03 AM, Bob Gustafson <bobgus@xxxxxxx> wrote:
> 
> I had compiled wxWidgets 3.0.2 on my Mavericks OS and kicad seemed to work OK last week.
> 
> Yesterday I upgraded my build system to Yosemite - this required several iterations of brew update, brew upgrade, brew doctor, then new Xcode and new Command line tools. A reboot somewhere in the middle helped too.
> 
> When the dust settled, I tried my previously installed KiCad - and it worked fine! I will do more testing today, but so far it seems as though no changes are necessary.


We updated most of the machines at home to Yosemite, including the command-line build tools. When I pulled the latest Kicad BZR on one and went to build, I got a complaint about not being able to find "glew.h" So I simply did a make clean/make/make install of glew and then Kicad built without issue. I haven't worked with it enough to see whether any particular usage issues have cropped up, though.

I do not use Mac Ports or Homebrew or any of the other package managers, as they seem to bollox things up more that I'm willing to deal with. So I went out and got all of the prerequisites, built and installed them, and that all seems to work well. I should probably go out and see if any updates to them are available. 

-a



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